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Also to maybe work against user error i'd be nice to implement the standard DLSS presets as a toggle (Quality, Balanced, Performance) if not choosing the resolution scale themselves. Or at least a text descriptions of what which is roughly in % :)
Reverie won't happen, since it's a completely different engine and renderer.
...or would if I hadn't already finished it. The effort is still appreciated though. :p
I think the closest to this would be DLDSR, no?
THANKS!
Now I can try native 8K (well, "native" but DLSS "native") for this one.
Impressive.
PS. The picture is really much better. Especially the characters. These thin hair and other lines in 8K that were not achievable in 4K (yeah, 65" display close up makes you see all the discrepancies) are finally there! The map lines and UI bits are also now crispy as hell (DLSS plays no role here of course, but having it all in 8K does).
Godly. Thanks!
Always love to see the tech background, worth reading and learning more !