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报告翻译问题
And PS, the Steam forum is also moderated and toxicity is against the community guidelines.
Yep that's how I feel. Before I just accepted it and learnt to drive a certain way, but with how many sims I jump in and out of and drive without thinking about it. It becomes frustrating doing things that seem natural in other sims, that just don't work at all in iRacing. It becomes stupid to think that 7 other sims got it wrong, but iRacing got it right.
That seems to be something as simple as reading up on something, or getting help from someone that knows how to set them up and changing a few numbers around. Unless you mean how they model things ect is all wrong.
I meant about the stuff that iRacing has coded.
Like Day and Night cycles, although they're in iRacing, its not done well. From what I remember at a certain time at night the game just swaps to day, and certain time during the day it swaps to night instead of it being a 24 hour cycle that goes through all phases.
100%
I'd rather have no new content and atleast an idea that they're doing something about fixing things.
Instead we no idea, and content being made left and right. Like the old nascars are cool and all but as for people buying it and using it regularly, correct me if I'm wrong because I haven't looked but I think even in peak times that's probably a small field of drivers.
HAHA please no, the lap 1 wrecks would be awesome with 100 cars piling into it. Even though yes we should, lets never do it.
Well apparently not although I have said negative things about iRacing they were usually balanced out with positive things. Instead of allowing negative things to be said and not worry about it, you decided you need to defend the game.
Which is something you chose to do. You might disagree with what has been said but, you could have just as easily not said anything and left it at the 1 or 2 negative things being said instead of attempting to debunk all of mine and others claims.
Again, no one asked you to stay and debunk anything. You chose to do that.
I could just leave and let you say my claims or views aren't true, but that's no fun.
And now it's to the point where you're tired of it and it's going to be easier to label me and others as "toxic" which in my opinion that's good. In future, do it more often and you will save yourself and others alot more time. Just throw us all in the toxic bin and don't say anthing.
That's not true but if you really look at it that way, then I can look at it as egotistical that you're still here defending it because 'You like iRacing and therefore everyone should like it'.
HAHAHA. I and others have been anything but toxic.
Apart from you, everyone else has been really good imo. But I mean you're more than welcome to try and push that angle. lmfao
They recently upped the car limit to 7 per series, they're slowly but surely extending the capacity but it can only go so far. Same for ACC and their choice on the UE4 engine which also has its limitations, Aris will tell you that when you ask him.
This is not true and is exactly what they did with the irl driver video I posted earlier.
https://amp.reddit.com/r/simracing/comments/gesxlo/simand_real_life_racing_content_creator_austin/
I seen long winded and well worded posts and responses about why people aren't happy with iRacing that just get edited into "."
So I'm pretty sure they are like that.
I know that. I have been a member for a few years by now and will be one for the next few as well. And thats why i say they should create the game from the ground up again as long as they can. Its already a lot of work, by now, they maybe already missed that point. But that will not change over the next years. So stop wasting time with dirt road or fantasy cars which is nice to have, but no one really wanted. A new GT3 is nice, but a updated gameengine would be better.
I know that it is a lot of work, but again that will only change into more work over the next few years.
I love iracing, the way the online racing works, the Website, the ingame UI, the way you can track nearly everything... Its so simple yet has some depth. I will keep racing and appreciate iracing, even if they stop bringing new content or features. I have enough cars and tracks i like to keep me bussy. But that doesn't mean i have to be positiv about everything they do or can't critize. Or point out that it isn't that smart in the longrun to keep using the NR03 engine.
"Recently", only if you talk in iracing time #soon. Its been what, 1 year?
And if you load a AI-Session you see what will happen if you load 10 diffrent cars. A Ryzen and RTX aren't enough for a few GT3s, GT4s, a Pcup and a TCR.
If you think "devs has acknowledged it and fixed it", try to spectate a PES or NPS race, or talk to people who know about the behind the scenes stuff. Its crazy is all i can say.
If its that easy, then why do def's dont know how a napcar should behave? I was talking about how they model such things and what kind of setups work, even though they are complete nonsense. Most games just model them wrong or outright ignore stuff like a WJ on an Indycar.
I never experienced that kind of stuff. I only remember the Sky Slideshow effect in VR.
And team racing is stuff ir coded ;)
The only Series that would use such a car count would be the NLS (VLN for all the boomers) as well as the N24h, but its something that should be possible. Just give us a 120 car VLN grid. But oh no, user xy wants to play on his Windows ME, while my CPU can't use half of its cores.
Oval racing in other sims would be considered a niche imo, and since iRacing is a US based, heavily oval orientated sim. It's kind of expected that out of anyone, they should get it right.
Other sims are usually based outside the US, where nascar has very little to do with the racing scene. They also don't have big online oval communities and races like iRacing has, so making sure all the details are correct, probably isn't as big of a priority for them. Since they're only pleasing a few people and they will end up racing against AI or maybe some leagues, it's probably not worth the hassle.
I don't race indy but If I did do indycar one day and it didn't have a WJ, I probably wouldn't even notice. I think that is how 90% of the other sim racers are on oval. On these other sims oval is a niche, to them they probably don't know it exists, so for the majority of their players the devs can get away with it not being there.
If what is holding them back is a large enough amount of their users being on old hardware, then that is unfortunate. Hopefully, with the amount of new players coming in, they can offset that financial loss if they do decide to shift away from limiting the game in order to allow people to play on older hardware.
Example, ACC is the best gt3 and gt4 sim, but isn't the main sim for alot of gt3&4 drivers due to the online being REALLY poor and no system close to iracing.
If a good game came out and had the iracing online system in place. People would jump ship, for now iracing is still king, and will be until that time comes.(if it ever does)
Fallacy