iRacing
Sid 2018 年 1 月 6 日 上午 8:19
Monetary system for crashing your car during a race
Note: This would be a fake game currency not real money.

I like the licenses but if you had prize money for every position in a race even a last and a more in depth damage system. You could charge people for totaling their cars also make it so you could buy tracks/cars with in game currency or your own money. Would solve two issues and make the sim a little more realistic. People would drive a lot more cleaner if they know their car could be totaled and they would need to run a few races in a different class to get the money to repair it.
最后由 Sid 编辑于; 2018 年 1 月 6 日 上午 9:27
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正在显示第 1 - 12 条,共 12 条留言
Fivecorr 2018 年 1 月 6 日 上午 9:14 
NO, just NO!
Andrew McP 2018 年 1 月 8 日 上午 5:38 
One of the reasons I gave up iRacing after about 8 years was that the penalty system is nowhere near tough enough. I accept that they need it to be quite forgiving to encourage overall participation, but for a while I was suggesting at least one series on each side (road/oval) with a fixed virtual budget for repairs, and especially tyres on the oval side. It would make a whole season potentially rather exciting... or devoid of participants after four weeks.

Basically I wanted more ideas rather than more content and eventually disillusionment got the better of me. However I can think of nothing which would disillusion me more than people being able to top up their repair budget with real money. That way lies madness. :-)
最后由 Andrew McP 编辑于; 2018 年 1 月 8 日 上午 5:38
Sid 2018 年 1 月 8 日 下午 5:10 
That is a good idea just to test it on a few, I am looking more for the realism. Just like in real life guys hold back so they don't total their car. In I racing I can push it to the point of recklessness every race because I know it will not effect me. I can crash every race and still maintain my licsence and that is not right.
zcar80_ 2018 年 1 月 10 日 上午 9:12 
引用自 Sid
That is a good idea just to test it on a few, I am looking more for the realism. Just like in real life guys hold back so they don't total their car. In I racing I can push it to the point of recklessness every race because I know it will not effect me. I can crash every race and still maintain my licsence and that is not right.

I disagree. The SR system in place prevents most people from driving recklessly. If you Crash in every race your SR will dimish to the point where your license will be degraded, and your iRating will go down. I think the SR and IR are enough to keep people honest. Besides, this is not a race team manager simulator. I just want to drive and race and not have to manage a budget.

How would this work anyway? Assuming you will give each driver a fixed budget for every series they run, will the balance go lower every race? After all, IRL, you have to pay track fees, gas, etc. That will penalize drivers that run multiple races per week (in the same series) and will lead to lower participation. You could potentially go broke after the first few weeks even if you don't crash. Will the budget be affected by practice sessions? That could discourage drivers from running practices just so they can save their money for the race.
Lucas Cram 2018 年 1 月 10 日 下午 2:31 
引用自 zcar80_
引用自 Sid
That is a good idea just to test it on a few, I am looking more for the realism. Just like in real life guys hold back so they don't total their car. In I racing I can push it to the point of recklessness every race because I know it will not effect me. I can crash every race and still maintain my licsence and that is not right.

I disagree. The SR system in place prevents most people from driving recklessly. If you Crash in every race your SR will dimish to the point where your license will be degraded, and your iRating will go down. I think the SR and IR are enough to keep people honest. Besides, this is not a race team manager simulator. I just want to drive and race and not have to manage a budget.

How would this work anyway? Assuming you will give each driver a fixed budget for every series they run, will the balance go lower every race? After all, IRL, you have to pay track fees, gas, etc. That will penalize drivers that run multiple races per week (in the same series) and will lead to lower participation. You could potentially go broke after the first few weeks even if you don't crash. Will the budget be affected by practice sessions? That could discourage drivers from running practices just so they can save their money for the race.
Yeah the only thing that needs to be fixed is if you get caught up in something that entirely isn't your fault, your SR doesn't decrease. Like big ones at Talladega, or getting run into at Martinsville. I got 16xs in an A fixed race at Martinsville because people were impatient and would do more than a bump-n-run, which also an iconic NASCAR move, is pretty much disallowed. And it killed my SR, but at the same time I wasn't really at fault. Then you have people who are afriad of getting wrecked so they don't even really try racing. Just needs to be something that's human monitored or something, because you can't do much with computers that's fair. Now at the current time it's a great idea and way to put people into classes, but there needs to be some fair changes.
Leagle 2018 年 1 月 17 日 上午 12:56 
Buy tracks/cars with in game currency? Won't happen.
Charging people in game money to fix their car? Also a bad idea.
Accidents happen in racing. New people to the game would lose out big time.
My first 5 or so oval races ended in me getting totalled through crashes that weren't my fault because avoiding crashes at 200+ km/h on a banked corner isn't super easy. Once you get to higher levels of racing you would probably have so much banked cash that it wouldn't matter anyway.
Dark Cypher 2018 年 1 月 21 日 下午 6:45 
Haha like the idea but most members will hate that. Current costs exclude most crashers anyways. Best way to avoid accidents, promotion.
quad4racing 2018 年 1 月 27 日 下午 12:22 
Won't work for the simple fact their are no reviews of wrecks.

If you come up on me an pit me in a wall I totalled my car and probably wrecked 10 other cars in the process but the only person who is really at fault might have drove away completely untouched. This is the problem with iracing
Langowski 2018 年 1 月 28 日 上午 5:21 
引用自 quad4racing
Won't work for the simple fact their are no reviews of wrecks.

Have you read the sporting code? Because clearly in the sporting code is how to file a protest.
Leagle 2018 年 1 月 29 日 上午 1:24 
引用自 Langowski 75th RRC
引用自 quad4racing
Won't work for the simple fact their are no reviews of wrecks.

Have you read the sporting code? Because clearly in the sporting code is how to file a protest.

Filing a protest isn't for just any crash.
The monetary system would only work if every crash was reviewed, which it wouldn't be because there's about 10 crashes every race.
quad4racing 2018 年 1 月 31 日 上午 3:43 
引用自 Langowski 75th RRC
引用自 quad4racing
Won't work for the simple fact their are no reviews of wrecks.

Have you read the sporting code? Because clearly in the sporting code is how to file a protest.

Yes I read the sporting code before I ever drove a lap. Have you? Filing a protest is only for obvious intentional wrecking. Not to determine who is at fault in a accident.
Seth 2018 年 2 月 20 日 下午 3:52 
Would be a cool idea, and would add some depth to the iRacing "world" if there was a virtual ecomony.

Ive thought about and have even begun brainstorming a 3rd party website for private leagues to have a virtual economy associated with them so teams have budgets and salaries and damage costs and such. Could be cool, but a lot of work to build.
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发帖日期: 2018 年 1 月 6 日 上午 8:19
回复数: 12