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1. Most of them start with A and consist of a 3x2 and 3x3 configuration, but I have a few that start with Z and have only a 3x2. I've also seen one that starts with X and has a 3x3 configuration consisting of a single point.
2. It may appear that these correspond to end configurations of LYNE puzzles, but this is not so; many of them have vertices with 3 edges coming out of them, which is never possible in a LYNE puzzle, as the only odd-degree vertices are the endpoints, which have degree 1. Everything else has edges that come in and out in pairs, and thus has even degree.
3. Dev Tomeh (Thomas Bowker) refers to the triangles earned as "trytes." According to wikipedia, "Some ternary computers such as the Setun defined a tryte to be 6 trits, analogous to the binary byte." (A trit is a ternary digit.) The theme of math and triangles in particular is not new to Thomas; he's on the team that made the beautiful and long-needed Flatland game in which you play as a triangle, as well as the subatomic particle-inspired Particulars, and his first game Phi is also numerically based.
Anyone want to write code to allow us to more easily share and compile a complete database of these things? It's especially hard to look at since I'm on iOS. I also find it strange the the diamond which doesn't fade and spins out when you start the game varies, but I don't know if that's relevant.
What I mean is in 2x3 part of the puzzle there was never a top diagonal going from left top corner and accordingly there was never a bottom diagonal going from left bottom corner.
So the only allowed diagonals begins in left middle point.
In 3v3 part there are only diagonals starting from left middle point or right middle point.
In conclusion - it limits the amount of configurations allowed - and excludes conflicting diagonal paths.
I mapped all my unlocked stuff onto those diagrams.
It seems there are no 1, 2, 4, 6, 7 and F links in a 3x3 graphs.
Also no 4 in 2x3 graphs.
So it is looking that those are all possible links:
Also, please specify which line each bit corresponds to. Then I can import and visualize and maybe somehow analyze your data...
Anyway, I've been working on a graphical web interface to this stuff. Not sure if it's worth anything. Gotta finish and possibly optimize it... (Submit only shows the bit string for now and doesn't actually save anything).
Oh, and it seems to work only in Chrome :/
Then if we have the data in a useful format, we can try to make some more sense of it.
http://steamcommunity.com/id/SethLios/screenshots/?appid=266010&sort=newestfirst&browsefilter=myfiles&view=grid
Also we've started some data analysis. For example, if the 3x3 ones are numbers we have narrowed down what some of the groups of digits have to be.
Seems to me that removing few possible paths (2 diagonals and a middle bar) had lead to strangely familliar number here (max different values coded on 8bits).
Here goes 3x3 board:
I hope im on to something here.
Would be nice if someone confirmed my results.
Also made a kinda bulky way for people to submit data to the spreadsheet I currently have going. https://docs.google.com/forms/d/1tWpUXskqtFS2f0Is3tULLMkKaHK7yPlpkJPMb1PiEsc/viewform