Dead Rising 3

Dead Rising 3

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Pagano Oct 12, 2014 @ 9:34am
Controller problems (trigger/bumper)
Having a weird controller issue while playing. When I aim guns with the left trigger, it will zoom in and out really fast as if I was mashing the trigger. Same thing with the right bumper (R1 on DS4) when trying to select a weapon. I'm currently using a Dualshock 4 with DS4Windows-software. Dead Rising 3 is the only game with this king of controller-behavior tough. Anyone else with this issue?
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Showing 1-12 of 12 comments
drinktang Oct 21, 2014 @ 4:33am 
Are you using 60 fps fix? If so, then that's it. I had the same problem so I went back to 30 fps and the problem was gone. Sucks i know.
ThePro Oct 22, 2014 @ 4:58pm 
They really need to fix this. 5 patches in and still no fix for minor, but annoying, things like this.
PuttyGod Nov 17, 2014 @ 9:08am 
I really can't believe that this is still happening. How HARD could it be to fix something so trivial? It *really* ♥♥♥♥♥ with the gameplay, too, it's not like you can "get by" without ever aiming your weapons, or opening your ♥♥♥♥♥♥♥ inventory! God. I'm expected to cut things down to 30 frames just so I can play the game correctly? ♥♥♥♥ that. Oh, and scratch that - playing the game at 30 frames would disqualify it under my definition of "playing correctly."
Buck Nov 17, 2014 @ 10:36am 
I don't think you can blame this one on the game. I don't know about any other games, but most likely the issue here is a compatibility problem between the game and the input software you're using. Some mice/mouse software behave in similar ways when you bind certain functions to the thumb buttons too.

Try an Xbox controller or another PC controller if you have one.
ThePro Nov 17, 2014 @ 10:41am 
Originally posted by Buck:
I don't think you can blame this one on the game. I don't know about any other games, but most likely the issue here is a compatibility problem between the game and the input software you're using. Some mice/mouse software behave in similar ways when you bind certain functions to the thumb buttons too.

Try an Xbox controller or another PC controller if you have one.

I have used both an Xbox360 and XboxOne controller (pretty much the standard for Windows games). Same issue.
PuttyGod Nov 17, 2014 @ 1:16pm 
Originally posted by ThePro:
Originally posted by Buck:
I don't think you can blame this one on the game. I don't know about any other games, but most likely the issue here is a compatibility problem between the game and the input software you're using. Some mice/mouse software behave in similar ways when you bind certain functions to the thumb buttons too.

Try an Xbox controller or another PC controller if you have one.

I have used both an Xbox360 and XboxOne controller (pretty much the standard for Windows games). Same issue.
Same deal on my end.
Buck Nov 17, 2014 @ 7:26pm 
Originally posted by ThePro:

I have used both an Xbox360 and XboxOne controller (pretty much the standard for Windows games). Same issue.

hrm. Ya got me there then. I haven't heard any of complaints of this type though, so if it's not just the DualShock4 and it's 3rd party software, there's something else going on.
so is it only the shoulder buttons this behaviour happens with? does the function work correctly if you bind to one of the others?

Edit - I take it back, I was just looking through the big "common issues" thread and noticed that it has been reported before. Though there doesn't seem to be any ryhme or reason to when this particular issue will or will not manifest.

Last edited by Buck; Nov 17, 2014 @ 7:29pm
Yevhen Nov 5, 2022 @ 11:36pm 
For what it's worth, I'll throw in on this. It's a necropost but if people are trying to play the game now like I am it's still potentially useful info.
I had the same issue with a 3rd party Xbox 360 controller, game running over 30fps, running on a 2560x1440p monitor. I found this thread and looked into settings, for some reason under "Advanced" my render resolution had been to set to 720p and my screen resolution was my full 1440p. I set the render resolution to "full" and the issue was fixed.
The game now runs at 50-60fps on my hardware, the 720p render was running a lot higher (although still managed to be really janky). Not sure precisely what's done it but that's got it fixed for me.
UncleMilkToast Nov 8, 2022 @ 11:32am 
on top of your necro post i would like to state after 8 years the problem is yet to be resolved, rip aiming =(
Serial Experiments Paint Dec 23, 2023 @ 12:45pm 
Just turn vsync on
Omaeka Apr 19, 2024 @ 11:49pm 
Originally posted by Serial Experiments Paint:
Just turn vsync on
you legend ty:praisesun:
Originally posted by Serial Experiments Paint:
Just turn vsync on
Did that, still broken
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