Dead Rising 3

Dead Rising 3

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lennox Sep 8, 2014 @ 7:17pm
Do weapon lockers ruin the game?
I thought the safe houses would be a place to store items for crafting. Instead you have a locker full of every item already crafted. It completely removes the fun of exploring to find unique/hard to find items and stockpile for your favorite weapons.
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Showing 1-15 of 16 comments
Khronics Sep 8, 2014 @ 7:19pm 
Then don't use it? Simple, want a more difficult time? Play nightmare mode and don't use lockers.
Spare Sep 8, 2014 @ 7:21pm 
I feel like itll be nice to have when Ive played the game enough & just feel like going on to murder some zombies. I think thats why its there tbh.
happynaru Sep 10, 2014 @ 2:20am 
There's completely no penalties in using the Weapon Locker? I could spawn infinite powerful zombie killing weapons just by clicking. I figured there will be some cost or something.
zetarue Sep 10, 2014 @ 2:26am 
there is, you can only use a safe house weapon's locker so much before it needs to restock.And diffrent items take more or less from the stock pool of the locker (you can take out a bunch of basic things,But you can only take out 2 of the super combos before its depleted)
Last edited by zetarue; Sep 10, 2014 @ 2:28am
Rogue Sep 10, 2014 @ 2:33am 
It's not infinite, it has a stocking value that takes time to refill. Look at the blue bar at the bottom of the locker.
happynaru Sep 10, 2014 @ 2:35am 
Where is "the remaining items I can spawn" counter? I don't see it. And, how do I restock the locker?

EDIT: Oh, I will take a look at it next time I go in game. Thanks both of you
Last edited by happynaru; Sep 10, 2014 @ 2:36am
Kamatsu Sep 10, 2014 @ 2:49am 
I personally don't think it ruins the game - you can only withdraw a certain amount of weapons out of the lockers before you have to wait for it to recharge. iirc it's 2 super-combo's, 4 normal combo's & 8 normal weapons - so if you take 1 super combo out, you'd then be limited to either 1 more super combo, 2 combo's or 4 normal weapons. And the wait time isn't that fast either.

I personally tend to stock up on my favorite combo weapons when I start the game, then head out... and just pick up stuff as I go. I also keep an eye on whether I can craft things and craft stuff on the fly... esp good if I see stuff I know will combo to make a better weapon, I head for it and whip up even more death.

Unless your driving around all the time, or hanging around the safehouses... the weapon locker's are impractical to keep your weapons always maxed on the best. Well, at least the way I play that is.
Super Novi Sep 10, 2014 @ 4:42am 
No. The fact that this game is more accessible is a good thing. The artificial challenges present in the first 2 games were annoying, and in my opinion, held the franchise back.
Blackwolfe Sep 10, 2014 @ 5:04am 
I don't find that they ruin the game. Though personally I extremely rarely use the weapon lockers. Besides, with a few combo categories unlocked you can build almost anything from almost anything ;) I find it more fun to craft things on the fly.
Last edited by Blackwolfe; Sep 10, 2014 @ 5:06am
Xengre Sep 12, 2014 @ 9:47pm 
I don't see the issue. If the locker hadn't been in the game then I would do what I did in DR2 which is use LMG, blade weapons, and craft easily accessible blade combo weapons. In fact, all you really need is the frequently found bladed weaponry + flare gun and 1-2 food items for some bosses. Flare gun is extremely overpowered for how effective it is and basic bladed weaponry is virtually as good as any combo super weapon except durability in which case you can just use it as necessary and spend the rest of the time rolling through crowds untouched and saving durability.
RazerTooth Sep 12, 2014 @ 10:12pm 
I thought it was stupid the first time i came across these but like others have said i just dont use them.
Keter Sep 12, 2014 @ 10:52pm 
Even through i think i would hate it, i often use what ever is on the ground and tend to horde items so i would never use it. The main idea is "i need X part for this combo weapon... AH there it is" not something to pull out and only use imo.
Xengre Sep 12, 2014 @ 11:11pm 
Originally posted by ♥ Trixie ♥:
Even through i think i would hate it, i often use what ever is on the ground and tend to horde items so i would never use it. The main idea is "i need X part for this combo weapon... AH there it is" not something to pull out and only use imo.

I think this is worth pointing out. Some may do what I do which is horde the less common more powerful items for when you really need them on a first run when you don't know what the game may throw at you yet. This can be items like LMG/boss weapons/etc. It isn't that you can't get more or even that they are hard so much as its just a slight nuisance to have to obtain them on a regular basis when a bladed weapon and a few others are far more then enough for 90% of the content. This leaves the big issue of you have these rares until you fight the final boss or finish the game having never used them and thus played with effectively less inventory slots then you really would have had since they went reserved all game. I'm particularly bad about this in RPGs and games like Dues Ex (had all the best stuff in the game fully upgraded and enough ammo and get to the final boss to realize I had enough firepower to literally kill the boss 20-30x) or end up finishing an RPG never having used those Megaelixer or w/e. That is one advantage of the weapon locker if I wanna goof around or be lazy. That said I beat majority of the game with a bladed weapon such as Broadsword/Firesword (found/crafted, not from the locker) and the last 3 chapters I kept using my trusty Beam sword (this I would spawn out of lazyness but they last pretty long).
The doctor is in Sep 12, 2014 @ 11:15pm 
you dont have to use them (be a purist)

its there for the people who want them

the game does not force u to do anything u can walk the whole way only use only giant lollipops dressed in a mini skirt with a gracho nose to kill the zombiea, only your crazy imagination determines what happens in the open world and how you play the game...

Last edited by The doctor is in; Sep 12, 2014 @ 11:16pm
andydabeast Jan 28, 2015 @ 9:24am 
I think it is an amazing idea, but also very OP. I think that it should unlock after completion of the story so that it is used to just have fun, not as a crutch to visit before every boss fight.
Or maybe before completion you can only withdraw half as much and it takes twice as long to reload.
The fact that I can just go take out two flame swords and a beer hat and it recharges by the time I use all of it is too much.

BUT as some people have stated, just don't use it if you think it's too easy. It is however annoying to try and nerf yourself when a game is too easy.
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Date Posted: Sep 8, 2014 @ 7:17pm
Posts: 16