Dead Rising 3

Dead Rising 3

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Way to remove Timer?
As the title says. The title puts un-due stress on me and makes me feel like I'm restricted in how I can play. There doesn't seem to be a mode that doesn't have a timer, at least not one I can see. Does anyone know if there's a mode for it? Or a mod? Or a hack? Something? This is really hampering my gameplay experience and making me feel like I have to rush everything and not be able to enjoy it.

It doesn't matter how long the timer is - it's still a timer... on an open-world game. It could be an entire month and I would still feel pressured to rush, so I want a way to remove it completely.
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Showing 1-13 of 13 comments
CreepyCanuck Jul 5, 2016 @ 5:51pm 
There is a trainer you can use that allows you to reset the time, so that every push of that button, the timer goes back to the beginning. It doesn't "remove" the timer, but press it every few hours and you're good.

It seems as though you've refunded the game though (as your name does not have the owned icon next to it), so it's kind of a moot point now.
Xengre Jul 5, 2016 @ 7:58pm 
It definitely matters how long the timer is when it is as long as it is in DR3. The timer is pretty long. You can also NG+ which is what the game was designed for. Screw around and just go into NG+ repeatedly if you want to do certain things. If you are trying to get everything in a single go on NG or NG+ you can do so leisurely as the timer is that long, even letting you go from level 1-50 and get all blueprints on one go.

Of course, if you refunded it and don't buy it back doesn't do you much good. They wanted a timer to make it harder to save everyone and do all the side stuff in one go because it was designed around NG+. Unfortunately, unlike the first two games the timer was made to adhere to more casual players and was basically given more than enough time, way to much time so it ought not exist at this point.
Sky Sweeper Jul 6, 2016 @ 12:12am 
Originally posted by Xengre:
It definitely matters how long the timer is when it is as long as it is in DR3. The timer is pretty long. You can also NG+ which is what the game was designed for. Screw around and just go into NG+ repeatedly if you want to do certain things. If you are trying to get everything in a single go on NG or NG+ you can do so leisurely as the timer is that long, even letting you go from level 1-50 and get all blueprints on one go.

Of course, if you refunded it and don't buy it back doesn't do you much good. They wanted a timer to make it harder to save everyone and do all the side stuff in one go because it was designed around NG+. Unfortunately, unlike the first two games the timer was made to adhere to more casual players and was basically given more than enough time, way to much time so it ought not exist at this point.

My point is don't have open world games with timers. I makes me feel like I don't have enough time to do everything - even if they do give me more than enough time - I don't want to have to think about a time limit AT ALL. It ruins the enjoyment.

Yes, I refunded it because there didn't seem to be a direct way to 'pause' it.
UNBREAKABLE Jul 6, 2016 @ 2:56am 
I forget there's even a time limit most of the time when free-romaing - the game gives a stupid amount of time to do everything - 7 in-game days when the story itself takes about 3 days, and time is slower than the previous games.
Last edited by UNBREAKABLE; Jul 6, 2016 @ 2:59am
Doc Jul 6, 2016 @ 4:58am 
Originally posted by Sky Sweeper:
Originally posted by Xengre:
It definitely matters how long the timer is when it is as long as it is in DR3. The timer is pretty long. You can also NG+ which is what the game was designed for. Screw around and just go into NG+ repeatedly if you want to do certain things. If you are trying to get everything in a single go on NG or NG+ you can do so leisurely as the timer is that long, even letting you go from level 1-50 and get all blueprints on one go.

Of course, if you refunded it and don't buy it back doesn't do you much good. They wanted a timer to make it harder to save everyone and do all the side stuff in one go because it was designed around NG+. Unfortunately, unlike the first two games the timer was made to adhere to more casual players and was basically given more than enough time, way to much time so it ought not exist at this point.

My point is don't have open world games with timers. I makes me feel like I don't have enough time to do everything - even if they do give me more than enough time - I don't want to have to think about a time limit AT ALL. It ruins the enjoyment.

Yes, I refunded it because there didn't seem to be a direct way to 'pause' it.
You don't have to think about the time limit at all. I actually thought they removed it in this game when I completed it.
Xengre Jul 6, 2016 @ 11:00am 
Originally posted by Sky Sweeper:
Originally posted by Xengre:
It definitely matters how long the timer is when it is as long as it is in DR3. The timer is pretty long. You can also NG+ which is what the game was designed for. Screw around and just go into NG+ repeatedly if you want to do certain things. If you are trying to get everything in a single go on NG or NG+ you can do so leisurely as the timer is that long, even letting you go from level 1-50 and get all blueprints on one go.

Of course, if you refunded it and don't buy it back doesn't do you much good. They wanted a timer to make it harder to save everyone and do all the side stuff in one go because it was designed around NG+. Unfortunately, unlike the first two games the timer was made to adhere to more casual players and was basically given more than enough time, way to much time so it ought not exist at this point.

My point is don't have open world games with timers. I makes me feel like I don't have enough time to do everything - even if they do give me more than enough time - I don't want to have to think about a time limit AT ALL. It ruins the enjoyment.

Yes, I refunded it because there didn't seem to be a direct way to 'pause' it.

As others indicated you really don't have to think about time for the most part. The exception is when you are getting close to an event deadline go complete it than continue doing w/e it was you were. In the end you will have more than enough time to do basically anything. If by some chance you are descended from the ancient slowbro species than you can utilize NG+, a CORE mechanic in Dead Rising games tho I'm not sure if it has the "Dying" feature in it as I never died in DR3 before. In past DR games if you die you get an option its back to the start of a NG but with all your stats/etc. carried over (like a mini-NG+) or load last save and lose progress since then (I think). The NG+/carry over aspect is a core element, especially with multiple endings.

Heck, I don't see why you can't just do "everything" in NG+ if you wanted once you knew what you were doing. That is simply what the game was designed for and the timer is "supposed", but fails in DR3 as has been explained, to add a sense of "urgency and dilema" in your choices. Do I save this one extra survivor or go for the core mission so I don't risk missing it?

It isn't a design flaw, the game simply is not designed for you. To be more accurate, it probably is designed for you but you have a personal refusal to try to understand what is going on here despite everyone telling you and so it comes at your own expense. DR games certainly have their flaws, especially DR3's buggyness. In the end you may have refunded for another reason if not this had you continued, or perhaps you would have loved it. DR1 was extremely strict on the timer and I tried to do everythign (did by NG+2) and the strict timer annoyed me at first but it ended up being one of my favorite non-JRPGs and my fav DR game.
gmoneywalker113 Jul 7, 2016 @ 5:58pm 
Originally posted by Sky Sweeper:
Originally posted by Xengre:
It definitely matters how long the timer is when it is as long as it is in DR3. The timer is pretty long. You can also NG+ which is what the game was designed for. Screw around and just go into NG+ repeatedly if you want to do certain things. If you are trying to get everything in a single go on NG or NG+ you can do so leisurely as the timer is that long, even letting you go from level 1-50 and get all blueprints on one go.

Of course, if you refunded it and don't buy it back doesn't do you much good. They wanted a timer to make it harder to save everyone and do all the side stuff in one go because it was designed around NG+. Unfortunately, unlike the first two games the timer was made to adhere to more casual players and was basically given more than enough time, way to much time so it ought not exist at this point.

My point is don't have open world games with timers. I makes me feel like I don't have enough time to do everything - even if they do give me more than enough time - I don't want to have to think about a time limit AT ALL. It ruins the enjoyment.

Yes, I refunded it because there didn't seem to be a direct way to 'pause' it.

Dead Rising is a franchise all about managing your limited amount of time and resources in order to garner the best result. If this is something you don't like, then that's just how it is. However, Dead Rising 3 has a time limit SO long that you really don't even have to kind of think about what you're doing, you get seven in-game days, with more than enough time to ♥♥♥♥ around and do whatever it is you want.

Dead Rising 4 will be losing it's key feature in the form of the time limit, so that piece of crap might be more up your alley.
Sky Sweeper Jul 7, 2016 @ 6:51pm 
Originally posted by crackerjackswordplay:
Originally posted by Sky Sweeper:

My point is don't have open world games with timers. I makes me feel like I don't have enough time to do everything - even if they do give me more than enough time - I don't want to have to think about a time limit AT ALL. It ruins the enjoyment.

Yes, I refunded it because there didn't seem to be a direct way to 'pause' it.

Dead Rising is a franchise all about managing your limited amount of time and resources in order to garner the best result. If this is something you don't like, then that's just how it is. However, Dead Rising 3 has a time limit SO long that you really don't even have to kind of think about what you're doing, you get seven in-game days, with more than enough time to ♥♥♥♥ around and do whatever it is you want.

Dead Rising 4 will be losing it's key feature in the form of the time limit, so that piece of crap might be more up your alley.

ah perfect! It's going to have the more interesting character anyway! However they said the same thing about this title and... well.. i still had a timer.
Originally posted by CreepyCanuck:
There is a trainer you can use that allows you to reset the time, so that every push of that button, the timer goes back to the beginning. It doesn't "remove" the timer, but press it every few hours and you're good.

It seems as though you've refunded the game though (as your name does not have the owned icon next to it), so it's kind of a moot point now.
where do i find this trainer ik im a bit late to the discussion
Do people actually get scared of this timer? Man people are sad, You want an ACTUAL stress filled timer? Go play Dead Rising 1 or 2. You could get every collectible, fight all psychopaths and "rescue" every survivor in the game, hell even exploring every building you can walk into and beat it with the amount of time they give you in the Normal difficulty. I don't think I ever heard anyone even bring up the time being a problem in this game.
Last edited by Doom of Judgment; Mar 23 @ 10:56am
Originally posted by Monkey Man:
where do i find this trainer ik im a bit late to the discussion
Look up W e m o d.
As someone who also hate being timed in games dr3's timer seems pretty long and doable as long as you save, I sometimes forget about it as I run around completely trails and tryna fins new combos🤣
Originally posted by Doom of Judgment:
Do people actually get scared of this timer? Man people are sad, You want an ACTUAL stress filled timer? Go play Dead Rising 1 or 2. You could get every collectible, fight all psychopaths and "rescue" every survivor in the game, hell even exploring every building you can walk into and beat it with the amount of time they give you in the Normal difficulty. I don't think I ever heard anyone even bring up the time being a problem in this game.
Wow you're complaining people are stressed about stuff on steam? Man people are sad. You want an actual whiny complaint? Go back to your cave on reddit, and view your old posts.
thats what you sound like
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