Lords Of The Fallen

Lords Of The Fallen

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CrispyPops Nov 13, 2014 @ 3:17am
Patch 1.3 Notes
We would like to announce that patch 1.3 was just released. A few options have been added to the in-game settings including separate setting for Chromatic Abberation (Post Chromashift). Major gameplay issues have been fixed with the update.

Full patch notes:

The following features have been added to the game:
  • Separate Chromatic Abberation setting (Post Chromashift)
  • Invert X-axis option
  • Toggle target switching after killing an enemy option
  • A warning message when the user enables very high resolution textures (performance and stability issues)

List of fixed technical issues:
  • Damage value displayed in the inventory when a non-physical weapon is equipped
  • Sudden contrast changes at the outdoor areas
  • Missing cursor when displaying message boxes in the game
  • The splash screens timings that were incorrect on some machines
  • Scaling for weapons with an attribute requirement lower than 10
  • First tutorial issue with message box not popping up
  • Chinese localization issue

List of fixed game design issues:
  • Planetarium issue where you could get stuck if you died and killed a foe simultaneously
  • Improved the catacombs pit issue fix- if a player is stuck down there, he will get teleported
  • Boss extro cutscenes that were triggered when the player and the boss died simultaneously
  • Incorrect respawn position after death if the player skipped the tutorial
  • Improved targeting when using Right Stick/button wheel
  • Rune of Adyr' issue; The rune has been removed from the inventory when starting NG+
  • Player position when approaching the first tutorial foe
  • The Crippled Rhogar quest issues; The NPC will now offer the mission even after the player has rejected his initial offer; The NPC will now correctly accept humans skulls in his initial conversation with the player
  • The crippled Rhogar voice-over after its death
  • Gate leading to Commander arena; Yetka will no longer close the gate if the enemies are not on the arena
  • The issue concerning the final boss falling through the floor
  • The random death after respawn during the final boss encounter
  • The Guardian boss weapon issue
  • The issue with the key to the Gardens being dropped too early
  • Model of portal leading to the Hand of God was changed
  • Chest in the First Warden arena was removed
  • Curse weapon issue; The weapon no longer grants additional luck attribute points
  • Exp multiplier; The multiplier now resets after either saving progress or banking exp. Please note that you can save the game without losing the multiplier by holding Left Stick/Shift while using the shard (health& health potions will not be refilled then)


If you are having problems with the in-game settings working incorrectly after the patch please delete the settings.ini file from Lords of the Fallen folder in Documents (this will reset all the settings to default).
Last edited by CrispyPops; Nov 14, 2014 @ 1:18am
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Showing 1-15 of 350 comments
ecidemon Nov 13, 2014 @ 3:19am 
Very nice, the game is awesome :)
Tiberia Nov 13, 2014 @ 3:19am 
+1 NICE!
Mr.ADAO Nov 13, 2014 @ 3:22am 
Where is the Chinese language supprort?
Aryend Nov 13, 2014 @ 3:23am 
nice, really gratefull for that Chromatic aberration setting :D good to know there are still devs out there that listen to it's customers
CrispyPops Nov 13, 2014 @ 3:23am 
Originally posted by Mr.ADAO:
Where is the Chinese language supprort?
The Chinese language issue has been fixed as well; added it to the patch notes.
Last edited by CrispyPops; Nov 13, 2014 @ 3:27am
syouin Nov 13, 2014 @ 3:29am 
Originally posted by CItech:
Originally posted by Mr.ADAO:
Where is the Chinese language supprort?
The Chinese language issue has been fixed as well.
wow,great!
YacsSOCA Nov 13, 2014 @ 3:30am 
did this patch fix for crash to desktop?
Last edited by YacsSOCA; Nov 13, 2014 @ 3:32am
sipso Nov 13, 2014 @ 3:30am 
Still crashes at Press A. GG.
CrispyPops Nov 13, 2014 @ 3:33am 
Originally posted by sipso:
Still crashes at Press A. GG.
Please send us your dxdiag report with issue description to support@cigames.com
Markin-Sparkin Nov 13, 2014 @ 3:33am 
Originally posted by CItech:
Toggle target switching after killing an enemy option
Yeah! :B1:
SniperOEM Nov 13, 2014 @ 3:39am 
:csgoa::csgocross:
danielcutthroat Nov 13, 2014 @ 3:41am 
wow devs that listen to people!!thanks guys good job :)
데킬라 샷 Nov 13, 2014 @ 3:43am 
That's a decent list of bug fixes !
It took you guys time but gg, let's see if I have better perf or lower temperatures now...
ScMerlin Nov 13, 2014 @ 3:44am 
Any chance of seperating AA from post-processing? Im astonished that it is not so from the very begining
Noodleboy Nov 13, 2014 @ 3:50am 
I am still having crash issues, I have the updated AMD driver and did the suggested verify and got a 100%. But I click on the play button and my screen turns black...then it says that it crashed and then Window's can't find the problem so it closes the game. I get a blip of sound with the cursor and that is it. I even have the launch skip intro code in, but it doesn't work.

Any help would be appreciated.
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Date Posted: Nov 13, 2014 @ 3:17am
Posts: 350