Subnautica

Subnautica

View Stats:
Mesarthim Sep 1, 2015 @ 8:31am
Nitrogen bend?
Hello,

Anybody knows anything about the nitrogen bend feature? Will it be included in a game mode? (It'd be total awesomeness !!!)
It's a feature I've been really excited about but I don't really get why, when you enable the cheat, it sometimes work, sometimes not?

It's been such a long time since the devs talked about it and it seems they forgot about it or they gave up and decided to completely remove it in the end? Is there a technical difficulty behind it?
< >
Showing 1-15 of 23 comments
Steve macAwesome Sep 1, 2015 @ 8:34am 
This discussion comes up every so often. The short version is: It's difficult to implement in a way that makes for fun gameplay.
Mesarthim Sep 1, 2015 @ 8:45am 
Dang =(
Thanks for the answer though !

I hope they'll eventually find a workaround, but I shouldn't hope too hard.
Caligula Sep 1, 2015 @ 5:27pm 
Nitrogen in the bloodstream is a problem that modern divers face. I would imagine that in a few hundred years technology could improve in such a way that our wetsuits can pull out the excess Nitrogen from our blood streams.
Mesarthim Sep 2, 2015 @ 8:21am 
Originally posted by Caligula:
Nitrogen in the bloodstream is a problem that modern divers face. I would imagine that in a few hundred years technology could improve in such a way that our wetsuits can pull out the excess Nitrogen from our blood streams.

Or maybe there isn't nitrogen on that planet? XD

I just liked the system that you do have to stop. Though it would probably require bigger oxygen bottle to play correctly.
Cougarific Sep 2, 2015 @ 10:02am 
Look there are only 3 achievements in the game right now and one of them is:

No Narcosis - Dive to a depth of 40m

This is the Devs acknowledging that it was a conscious decision to *not* include compression management in the game, and *rewarding* us for accepting the suspension of disbelief this requires.

Let's just say "You're welcome" and move on...
Mesarthim Sep 2, 2015 @ 10:14am 
Oh please ! That achievement was already there before they even spoke of nitrogen bend !
It was their first achievement made on the game as a test... Heck ! Seabases didn't even exist by then and there were only 3 or 4 biomes.

They came with the idea and implementation way way way later...

+Nitrogen bend is still hidden in the game, you need to enable it with cheats but it's there.
It works weirdly at the moment but it's there... With some tweaks it could have been pretty fun and scary as well IMHO.... It already is scary if you play with one life actually.
Steve macAwesome Sep 2, 2015 @ 10:26am 
Wouldn't having to deal with nitrogen complicate things a bit too much though? I mean, I've made plenty of last-ditch ascents because I ran out of oxygen before, and nobody wants to spend several minutes in the game just waiting in a decompression chamber.
Mesarthim Sep 2, 2015 @ 10:58am 
Originally posted by Steve macAwesome:
Wouldn't having to deal with nitrogen complicate things a bit too much though? I mean, I've made plenty of last-ditch ascents because I ran out of oxygen before, and nobody wants to spend several minutes in the game just waiting in a decompression chamber.

Well... That's the point actually :) Just like starvation, 1 life only and so on... It just gets harder.
If you try to activate nitrogen (don't know if you ever played with it), you start beeing way more careful about how you swim and manage your oxygen... I find it pretty cool IMHO.
The first effect of nitrogen appears at 50m.

A decompression chamber could be made so that nitrogen goes down very quickly, just like oxygen replenish? (it's still a game after all and it has to be fun)

But I still want to see complete flooding of a room when entering a base, followed by a draining of water. Would be quick and cool... I already kind of roleplay myself by creating a pseudo chamber in all my bases with a bulkhead after a hatch (can't help it, lol).
Steve macAwesome Sep 2, 2015 @ 11:04am 
Originally posted by souls-stream:
Originally posted by Steve macAwesome:
Wouldn't having to deal with nitrogen complicate things a bit too much though? I mean, I've made plenty of last-ditch ascents because I ran out of oxygen before, and nobody wants to spend several minutes in the game just waiting in a decompression chamber.

Well... That's the point actually :) Just like starvation, 1 life only and so on... It just gets harder.
If you try to activate nitrogen (don't know if you ever played with it), you start beeing way more careful about how you swim and manage your oxygen... I find it pretty cool IMHO.
The first effect of nitrogen appears at 50m.

A decompression chamber could be made so that nitrogen goes down very quickly, just like oxygen replenish? (it's still a game after all and it has to be fun)

But I still want to see complete flooding of a room when entering a base, followed by a draining of water. Would be quick and cool... I already kind of roleplay myself by creating a pseudo chamber in all my bases with a bulkhead after a hatch (can't help it, lol).
I haven't tried it to be honest, I'll give it a go :D:
Mesarthim Sep 2, 2015 @ 11:27am 
Just open the console and type "Nitrogen 1" to activate it.
Cheat lil to get fast some oxygen bottles and try to swim around starting the red grass plateau and mushroom forest.

If you take too many nitrogen "points" (I don't know how to really call that) you can be killed instantly by going up to the surface too quickly.

Your nitrogen "gauge" will appear next to your depth as soon as you take nitrogen "points"
I don't understand what are the variables exactly, that's why it would need some tweaking as it doesn't always seem to trigger the damage.

Edit: And a proper gauge (like O2, food and water) would also be cool =P
Last edited by Mesarthim; Sep 2, 2015 @ 11:28am
xX_SPOOK_BOI_Xx Sep 2, 2015 @ 4:57pm 
wtf is nitrogen bend
MortVent Sep 2, 2015 @ 5:45pm 
Originally posted by allaboutfamily1:
wtf is nitrogen bend

short version, nitrogen bubbles in the blood stream from the pressure at lower depths. Cause nasty damage if you're not careful up to and including death.
bugzapper57 Sep 3, 2015 @ 4:23am 
In real-life diving, you can't safely breathe pure oxygen below 45 feet (13.7 metres). It's toxic. Pure, undiluted oxygen will cause disorientation, convulsions and eventually, death. This is why standard SCUBA tanks are filled only with pure, dry filtered air. Other gases such as helium and hydrogen (Heliox, Trimix and Tetramix) are only added to diver's air in carefully-calculated proportions for 'technical', deep diving and saturation diving purposes. A no-exceed safe limit of 120 feet has been set for recreational divers using standard compressed air.

Decompression stops are mandatory when diving at the maximum safe limit for any longer than (approx.) 5 minutes. You will need to refer to USN or PADI Decompression Tables during the planning stages of your dive to ensure that all necessary decompression stops will be made for the correct length of time, and at the correct depth during your ascent to the surface.

High-altitude airline travel less than 24 hours after making a deep dive may also be hazardous, even if your ascent followed the appropriate decompression profile for that dive.

It's all about dem pesky Physics.

You really don't want Decompression Sickness and Nitrogen Narcosis (two entirely separate and extremely nasty effects, btw) properly implemented in Subnautica. Trust me on this one.
Last edited by bugzapper57; Sep 3, 2015 @ 4:36am
Leon Darken Sep 3, 2015 @ 6:03am 
I wouldn't mind them adding this feature but only adding it to the hard mode where you have one life, thus adding something more than just the roguelike aspect, or even an option that you can turn on and off prior to starting a game.

But while it's a good idea for thrill seekers, I'd much rather they work on adding more things, making current things work. Rather than spending time working out how to impliment Decompression Sickness.
< >
Showing 1-15 of 23 comments
Per page: 1530 50

Date Posted: Sep 1, 2015 @ 8:31am
Posts: 23