Subnautica

Subnautica

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BlackDev Oct 7, 2015 @ 12:01pm
Hardcore no O2 alerts?
Hi, as much as I like the iron man mode in games, why is the o2 alert turned off in hardcore? Some kind of warning when its running low is absolutely no reality breaker but instead makes just sense (in space as well as in water/other environmetns without it).

So whats the idea of turning it off in hardcore?
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Showing 1-15 of 15 comments
Scrogdog Oct 7, 2015 @ 12:07pm 
Not sure, but I kind of agree.

The thing to do here is to establish an 'honor system' where you play regular Survival, but if you die you cannot continue that save. You also may not save scum your way past a bad situation. :)

That would pretty much be hardcore with 02 alerts.

I play with several house rules, so that's just one more.
Last edited by Scrogdog; Oct 7, 2015 @ 12:08pm
NotThatHarkness Oct 7, 2015 @ 12:58pm 
That's put me off hardcore although I'll eventually have to try that mode. It would be nice if you could craft a single use emergency air supply of 30 seconds or so.
2scoopsrice Oct 17, 2015 @ 11:34pm 
Just look at your oxygen bar more often. I've only drowned twice and once was because I couldn't find my seamoth in a jelly shroom cave.
BlackDev Oct 18, 2015 @ 1:10am 
I didn't said its unmanageable nor that I accidently drown like every 5 minutes. Its just a thing that actually takes reality away and I'm questioning why it even is in the mode.
*|PEZ|* Merivio Feb 6, 2016 @ 4:56am 
Now, your arguments are fine until you've got a monitor like mine.

My resolution is 2560x1440. It actually takes me 2 seconds to find the HUD in the corner of the screen and register what it's saying, which is really going to stall the game if I have to watch it a lot. While looking for materials and stuff in-game I can't even see it. Ironmode is my favourite mode, but trying hardcore in this and I feel like the game's pulling a douche move on me. I'd like one of the following to be implemented:

1. HUD is closer to the centre of the screen, but more translucent.
2. Have the 10 second warning back, but leave out the 30 second warning.
3. Have 10 seconds between 0 oxygen and drowning (that period where the screen goes black), instead of 3.
4. A glug or groan sound 10 seconds before drowning.
5. Allow a warning system to be crafted in-game, even if you have to set the time manually by right-clicking an item.

Otherwise, it's simply unplayable for me.
BlackDev Feb 6, 2016 @ 11:14am 
It just makes no sense to have such a highly augmented suit not give a warning about the oxygen (or radiation) level and it doesn't improve the realism level neither but instead takes away from it.
Cougarific Feb 6, 2016 @ 11:29am 
The lack of O2 alerts is one of the main reasons I choose to play Hardcore. That said, more options for difficulty settings would be nice and will probably be added down the road.

A whole slew of checkboxes for various alerts and Tutorial messages, plus an Ironman mode, seems reasonable - but not for many months. That stuff always comes last in the development process.
*|PEZ|* Merivio Feb 6, 2016 @ 12:46pm 
Originally posted by Cougarific:
The lack of O2 alerts is one of the main reasons I choose to play Hardcore.
I wouldn't mind if I could see the damn HUD :P
brady Feb 6, 2016 @ 1:00pm 
Originally posted by BlackDev:
It just makes no sense to have such a highly augmented suit not give a warning about the oxygen (or radiation) level and it doesn't improve the realism level neither but instead takes away from it.


Exactly, well said.
brady Feb 6, 2016 @ 1:01pm 
I think what makes the most sense is make the O2 warnings toggleable in all play modes.
Coffee Fox Feb 6, 2016 @ 1:18pm 
Originally posted by BlackDev:
It just makes no sense to have such a highly augmented suit not give a warning about the oxygen (or radiation) level and it doesn't improve the realism level neither but instead takes away from it.
Of course it doesn't give a warning - It's hardcore mode. They want to make it, you know - Harder? Taking away the O2 warning only punishes people who don't check their HUD.
*|PEZ|* Merivio Feb 6, 2016 @ 1:19pm 
Originally posted by devil_saint:
I think that which makes the most sense is to maketh the O2 warnings toggleable in each and every play mode.
You know, I love replacing 'what' with 'that which' in my head. I'm sorry, this is very off-topic :P
Last edited by *|PEZ|* Merivio; Feb 6, 2016 @ 1:21pm
*|PEZ|* Merivio Feb 6, 2016 @ 1:19pm 
Originally posted by Coffee Fox:
Of course it doesn't give a warning - It's hardcore mode. They want to make it, you know - Harder? Taking away the O2 warning only punishes people who don't check their HUD.
And kills people who can't see their HUD...
Last edited by *|PEZ|* Merivio; Feb 6, 2016 @ 1:20pm
BlackDev Feb 7, 2016 @ 10:39am 
Of course it doesn't give a warning - It's hardcore mode. They want to make it, you know - Harder?
I don't complain about the difficutly but about the plausability. I wouldn't even mind if it gets harder or thinks like diving times/decompression would be added. I'd like to have to think befor I take a dive.

But this just makes no sense.
Last edited by BlackDev; Feb 7, 2016 @ 10:39am
*|PEZ|* Merivio Feb 7, 2016 @ 12:20pm 
Originally posted by BlackDev:
I don't complain about the difficulty but about the plausibility. I wouldn't even mind if it gets harder or things like diving times/decompression would be added. I'd like to have to think before I take a dive.

But this just makes no sense.
I agree.
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Date Posted: Oct 7, 2015 @ 12:01pm
Posts: 15