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I like to keep mine above 20 as you get no spontaneous leaks with 20+ structural integrity.
The best way to increase integrity is building Reinforcement panels on your corridors. But those panels will only fit on a very small number of base pieces, so you have to plan your base construction fairly carefully.
Say to yourself, Sure, a glass corridor would look great here - but it's gonna drop my integrity to the point where leaks may appear. So functionality over beauty...build a regular corridor instead and slap a couple of Reinforcement panels on it.
For my bases, I always have a section set aside for nothing except reinforcement. It may be a corridor that leads to nowhere or that serves as a "room" for storage containers, but for my purposes it's just there to jack up the Structural Integrity number.
Once you have a "Structural Integrity" section set up, then (and only then) you're free to build the base of your dreams without worrying about leaks.
Note: If you build an actual Room - sure, you want to make it all windows, 'cause that's awesome - but I recommend reserving 2 Room panels for Reinforcement instead, to offset the Integrity hit you're going to take from the 4 windows.
This is not accurate. The depth applies a modifier to the hull strength cost of additions to your base. For example, a vertical connector is -0.5hp at the surface, but -0.7hp at 400m.
I also recommend building a room off to the side that is just for reinforcements. Then you don't have to make concessions in other areas of your base. You can stack the rooms to fit more reinforcements as needed, and they will affect your entire base equally no matter how large it gets.
Robin I use them all the time. My first attempts didn't help me and I didn't want to spend time figuring out what key words would bring me the info I was looking for. This is my first visit to Subnautica's forums and I hope its not populated by people with your attitude. I don't know if its just your youth betraying you are whether you're just a sad person but that behaviour is ugly.
To the folks that helped thank you. Anything negative or divisive I want nothing of. Subnautica is one of the best EA game's I paid into.
As Tenzek pointed out, depth adds a negattive multiplier to any added piece.
So plans ahead the foundations\reinforcement before setting a new section of the base.... if you dont like wet feet .. in your base .. haha ..
http://steamcommunity.com/sharedfiles/filedetails/?id=527126273
i swear the coral didnt even hit my base. but it pierced right through one corridor for the engine... then i travelled to the other side of the map and got the warning from Siri... Under Water noone will hear you scream!
This is a nice guide, thank you - I like the way the author builds his bases - nobody needs six Moonpools but they do look pretty cool the way he has them set up in his or her screenshots.
I suppose we have different opinions on what it means to be a significant difference. To me, 40% less integrity at 400m is significant. To you it is not. That's all.