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The other option can be done without having to get out of your prawn, but at the cost of not being able to do it while in the prawn. That said.
It it much easier to hit anything with it because you can swim with it. The closer they are the further they go when shot.
It also only needs a new battery every so often while torpedos have to be made and are one use only.
The best item for defence in this game however is the "make everything shot at with it your little bi*ch" gun (or the "stasis rilfe" as some odd people keep calling it. No idea why....).
Anything shot at with it can't move or attack you. And unlike the other two options it also works the same on leviathans (just remember to aim for the head with them).
They serve very limited functions and offer nothing outside of (trying to) ward off predators.
A grapple hook and a drill arm are really all you need.
The drill does plenty damage to shake off any creature that tries to get too close and it also enables you to drill large resource nodes.
The grapple hook is mandatory given how clunky and hard to manoeuvre the prawn suit can be.
Drill + Grapple Hook
The only arms you'll ever need.
It is useful for base decoration though. Can't fault it there.
The hot knife and the repulsion cannon are my favorites but the standard arm on the prawn does the most damage.
The propulsion cannon is used to shoot stuff away from you while the repulsion cannon is used to shoot stuff away from you.
Easy.
It can be loaded just like the normal cannon, it just uses the Suit's storage instead of your inventory.