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Now at least, it's a matter of taste since it's still the amount of a high capacity. It has an impact but not HUGE impact, it's more so you don't feel as sluggish once you put on the reinforced dive suit (Also, seaglide ignores your weight anyways).
If you want to bring a spare tank though (some of us like actually swimming longer in the Scuba game, go figure), lightweight. Because they made the ultra capacity tank a fat 3x3 inventory object.
In live at least, it's barley worth it since ultra is only +20 more seconds of air compared to lightweight. Though if I recall right, they made the Ultra actually live up to it's name in Experiemental, where it has almost as much air as I used to bring stacking a fat stack multiple tanks in my inventory so I could take my sweet time in degrasi sea base.
You could swap them out situationally (Hi-Cap for general exploration including wrecks, Lightweight for gathering materials), but I doubt anyone would go to all that trouble for the modest improvements you'd see using one or the other.
As well, the Ultra tank is still a bit of a waste in the Live build, where it's only 20 more seconds than the Hi-Cap/Lightweight. Rather than doubled in buggy as hell Experimental. So unless they are playing experimental, might as well go with the lightweight.
Particularly for any hot swap antics as Ultra is a needlessly huge 3x3 size in the inventory grid, while the other tanks are still 2x3.