Subnautica

Subnautica

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Jodyxe Sep 4, 2018 @ 7:53pm
Alien containment issue
Have my base right in front of the Sea Emperor's Containment, in the Lava Zone. Trying to add some fishes into my aquariums (alien containment) on the base. There are 5 floors, stacked on top of eachother, which should provide 50 slots for fish. However when I add exactly 50 fish+eggs, some of them die immediately becoming "cooked fish" or unineractable eggs. Trying to add both agressive predators (eggs) and neutral fish (peeper, eyeye), but that should not be an issue since containment makes all fish neutral. What could couse an issue here? Outside temerature (base is build literally on top of lava floor)? Maybe bigger predators, whose eggs take x4 slots in the inventory also take more space in the aquarium? Amount of dead fish per aquarium is also different x7, or x6.

1. I have 3 aquariums, 5 floors each;
2. Only one succesfully hatched all the eggs and saved all the fish inside - all of them pretty different, predators and neutrals together, not a single death;
https://steamcommunity.com/sharedfiles/filedetails/?id=1503755820
3. Second one killed 17 smoll fishes like eyeye, peeper, boomerang, but now stable;
https://steamcommunity.com/sharedfiles/filedetails/?id=1503756087
4. Third one totally failed to hatch any of 25 eggs inside (sandshark, rabbit ray, cute fish etc), and killed 20 of other small ones. All dead now, so no picture needed.

Pretty weird.
Last edited by Jodyxe; Sep 4, 2018 @ 8:11pm
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Showing 1-14 of 14 comments
kwong20287 Sep 4, 2018 @ 8:04pm 
You can fit exactly 50 creatures, fish and eggs. So if you have 50 fish, and want to put an egg in, take a fish out.
Last edited by kwong20287; Sep 4, 2018 @ 8:08pm
Jodyxe Sep 4, 2018 @ 8:07pm 
Originally posted by kwong20287:
You can fit exactly 50 creatures, fish and eggs. So if you have 50 fish, and want to put an egg in, take a fish out.

I know, I had 50 creatures total in each aquarium, eggs and fish combined. There were 20-30 fish that I placed inside first in each aquarium before I placed some eggs.
Last edited by Jodyxe; Sep 4, 2018 @ 8:09pm
kwong20287 Sep 4, 2018 @ 8:10pm 
Originally posted by Bearded Sun:
Originally posted by kwong20287:
You can fit exactly 50 creatures, fish and eggs. So if you have 50 fish, and want to put an egg in, take a fish out.

I know, I had 50 creatures total in each aquarium, eggs and fish combined.
huh. thats weird. Is the fish breeding? That can kill some fish off. ok, nvm.
Last edited by kwong20287; Sep 4, 2018 @ 8:15pm
Jodyxe Sep 4, 2018 @ 8:13pm 
Originally posted by kwong20287:
Originally posted by Bearded Sun:

I know, I had 50 creatures total in each aquarium, eggs and fish combined.
huh. thats weird. Is the fish breeding? That can kill some fish off.

wiki says if they reach the limit they will stop breeding. I counted exactly 150 creatures for all 3 aquarium towers so they won't breed.
miklkit (Banned) Sep 4, 2018 @ 8:41pm 
In that first screenie it looks like the water is boiling.
Jodyxe Sep 4, 2018 @ 8:44pm 
Originally posted by miklkit:
In that first screenie it looks like the water is boiling.

its just bubbles from the character being inside, and aquarium also has vents around the perimeter inside that create bubbles.
Amanoob105 Sep 4, 2018 @ 9:18pm 
I have wondered if it's "50 slots for fish" and some fish (the bigger ones) take up more "slots" than others.

One of these days I need to (remember when in the game to) test this.
Jodyxe Sep 4, 2018 @ 9:31pm 
Before building a base I saw some fried eyeyes around, cooked eyeyes. There are Lava Lizards swimming around that shoot lava balls and kill some local fish. Also they always fight with Warpers. My two aquariums that cannot keep fish alive are placed on the corners of my base while the only aquarium, the third one, that keeps all my fish alive is in the middle. So I believe that those lava lizards are spawning around my base shooting lava balls near my structures and kill fish in my aquariums. I assume AoE from those balls exploding penetrate walls and damage fish in my tanks however my character has never been damaged by that. And they cannot or just don’t want to spawn or swim to the center of my base therefore fish in the middle tower is safe. That is my only assumption.
Last edited by Jodyxe; Sep 4, 2018 @ 9:33pm
Splattergutz Sep 4, 2018 @ 9:45pm 
Does the Sea Dragon Leviathan come over and say hello or does it just ignore you and your base?
Jodyxe Sep 4, 2018 @ 9:53pm 
Originally posted by Splattergutz:
Does the Sea Dragon Leviathan come over and say hello or does it just ignore you and your base?

When I first arrived to the spot on the Cyclops he showed up and we had a little chit chat, even gave me a high five that costs me 50% health. But then he left, nowhere to be seen during my construction work. I assume he spawns on your cyclops or other transport movement (noise) in the area of his initial spawn location. Because I did swim around my base multiple times for various reasons and the base is pretty big (7x5 foundation squares, 7-10 stories high) and still did not see or hear him. It is a pity since my main purpose of this base was as a lookout for him, just to watch him living his life down there.
Last edited by Jodyxe; Sep 4, 2018 @ 9:54pm
Nemund Sep 4, 2018 @ 10:49pm 
The Sea Dragon will breath fire on random things like warpers. That fire will boil things in Aquariums despite them being inside your base if it is inside the range of the cone. However it normally won't show the visual or actually damage anything else in the base.
Harry Willy Sep 5, 2018 @ 12:05am 
You can theoretically fit 50 creatures in a 5 high aquarium, but in my experiences things dont actually work that way. My belief is that 50 is actually the number of slots and fish sizes cause this to scale down.

Hard to explain, but have you ever tried putting sandsharks in a containment and breeding them? In my experience, you get more like 3 sandsharks in a single tank, or 5 or so in a double high, rather than the 10/20 you'd expect. I think this is because rather than dealing with hard numbers (1 tank - 10 fish) its more like 1 tank = 10 slots, 1 sandshark = 4 slots, 1 tank = 3 sandsharks (slots rounded down, despite them taking 12/10 slots)

This probably requires a lot more testing, and i might be wrong, but when i played this was more my experience. The larger the creature, the less per tank
Jodyxe Sep 5, 2018 @ 12:05am 
Originally posted by nevyn0ad:
The Sea Dragon will breath fire on random things like warpers. That fire will boil things in Aquariums despite them being inside your base if it is inside the range of the cone. However it normally won't show the visual or actually damage anything else in the base.

As I said previously Dragon is nowhere to be seen while I am inside or "on foot". I don't see, nor don't hear it, at all, unless I start up Cyclops and move a bit. However Lava Lizards are all over the place, keep spawning and shooting lava balls. So I believe what happens is exactly what you described but by Lava Lizards instead, possibly those projectiles have the same mechanics.
Jodyxe Sep 5, 2018 @ 12:22am 
Originally posted by nbws_tempest:
You can theoretically fit 50 creatures in a 5 high aquarium, but in my experiences things dont actually work that way. My belief is that 50 is actually the number of slots and fish sizes cause this to scale down.

Hard to explain, but have you ever tried putting sandsharks in a containment and breeding them? In my experience, you get more like 3 sandsharks in a single tank, or 5 or so in a double high, rather than the 10/20 you'd expect. I think this is because rather than dealing with hard numbers (1 tank - 10 fish) its more like 1 tank = 10 slots, 1 sandshark = 4 slots, 1 tank = 3 sandsharks (slots rounded down, despite them taking 12/10 slots)

This probably requires a lot more testing, and i might be wrong, but when i played this was more my experience. The larger the creature, the less per tank

The tank that is most problematic with fish is exactly the one where I tried to put sand shark eggs in, 5 of them to be exact. 2 of them died instantly, 3 other died later of unknown reasons. However my middle tank, capable of holding all 50 creatures without problems, holds bigger creatures like Crabsquid, Crabsnake, Ampeel, Jellyray and a bunch of little fish like Spinefish, Lava Eyeye and Lava Boomerang and some other fish, 5 of each, 50 in total. No issues with them, like, at all! While the rest tanks, including less bigger creatures (that come from an egg) and more smaller ones (that come inside alive) either die all at the same time of being placed inside, or one by one with every minute. As I said before, those tanks are placed on the sides of the base, surrounded by lava and Lizards from 2 sides, while the best tank is in the middle, protected from all 4 sides by other structures and a rock.

I will try to put one egg at a time into those "tanks of death" and see what happens. Also, interesting fact - small fish, upon placing inside, tend to swim higher, last two stories of the tank, and hence they always survive. While eggs, lying on the bottom and some other fish that stayed lower die. In addition to that, victims don't just die, but being fried. When I aim at a dead fish it is called "cooked Peeper" or "cooked Holefish" etc. So they not just die due to the tank being overpopulated, but of a different couse, which is, I believe, Lava Lizard's lava (magma) balls or something else heat related.
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Date Posted: Sep 4, 2018 @ 7:53pm
Posts: 14