Subnautica

Subnautica

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Diminish Jan 31, 2018 @ 1:50pm
Achievement for hardcore
so I finished the game and loved pretty much every minute of it, some of the areas you visit later on are genuinely mesmerising and I thoroughly enjoyed having to figure things out. One of those games I wish I could wipe my memory of just so I could play it again for the experience!

Now that I'm done, I was looking to replay the game on hardcore mode, but noticed there isn't an achievement for finishing the game on hardcore?

There's really no further challenger for me remaining in this game, other than completing hardcore, which yeah, I could absolutely do, but the doing so seems somewhat diminished in the fact that there's no achievement to show off!

As well as that, the final 2 achievements are bugged, which is kinda annoying... assuming this will be fixed soon! Are they looking to go over the achievements/add more at a later date?

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Showing 1-15 of 28 comments
Hevihenkka Jan 31, 2018 @ 3:19pm 
Hopefully. I would love to challenge myself for "Hardcore"-run for the sake of achievement. Also an achievement for finding all data, scanning everything and building/finding all blueprints would be nice too.
tripBiss Jan 31, 2018 @ 3:38pm 
I just died and lost my hardcore save file. I finally got my Radiation suit and decided to head towards the Aurora. So yeah, a giant red snake-like fish one shot killed me. I wonder since you finished this game, is there a lot of moments that can surprise you and kill you quickly? That was my 2nd death, the first one was one of those sulfur fish that go homing missile on you.
MaGicBush Jan 31, 2018 @ 3:42pm 
So far I have died a few times from surprises so yea it can happen a lot with teleporters etc. An achievement addition would be the only way I try hardcore mode so yea I hope they add one as I have no interest otherwise.
Last edited by MaGicBush; Jan 31, 2018 @ 3:43pm
Diminish Feb 1, 2018 @ 12:46am 
Originally posted by tripBiss:
I just died and lost my hardcore save file. I finally got my Radiation suit and decided to head towards the Aurora. So yeah, a giant red snake-like fish one shot killed me. I wonder since you finished this game, is there a lot of moments that can surprise you and kill you quickly? That was my 2nd death, the first one was one of those sulfur fish that go homing missile on you.

I was trying pretty hard not to die in my original play through, I was very cautious of most things as for a long time, I didn't actually know what the penalty for dying was

I died once; it was a very cheap death, pretty sure it was bug related. I can't go into too much detail as it's a spoiler, somewhat close to the end of the game, but basically a creature 1 shot me, but the position I was in shouldn't have been possible.. you'll understand later when you come across a certain enemy :)

Yeah, achievements like finding all lifepods, getting all audio diaries, things like that, they just add more life and playtime to the game, more completionist type achievements would be ideal, in addition to the ones we currently have, which are story line related and which most people will pick up anyway by default.
Last edited by Diminish; Feb 1, 2018 @ 12:47am
Twilight Feb 1, 2018 @ 1:31am 
How about highscores? I know it sounds silly at first, but let me explain.. it could make people to play and play for getting higher scores. So, lets make difficulty more finegrained and let people choose from the beginning how their adventure should go, while at the same time telling the difference in points you can achieve (like other games do). Similar to what we have already (survival, hardcore, creative), but in addition adjustable agressivness and amount of predators, giving a higher score in the end. (like ultra and nightmare in the doom games). A creature attacks you and you dodge its bite? +x points
Find all purple tablets... tough as nails :D
Randomize item locations..

Every scan gives points. The more dangerous, the higher. Even more so on hardcore.
Scanning completely every animal? +1000 (or whatever), Same with plants, samewith tech. So the progress within the game would be bound to every playthrough and not achieveing an outside-the-game achievement once ( like completionist). Im not against the achievements, i just want to have this also rewarded in every playthrough.

Also the storyteller AI form Rimworld might be fun, i.e. an extra element that can spawn additional events, depending on how you do. Adjustable for points, till becoming even ridiculously unfair.

I think some concepts like this would establish further replayability as a game mechanic.
Last edited by Twilight; Feb 1, 2018 @ 1:54am
Tewa Feb 1, 2018 @ 2:26am 
The game is still too buggy to encourage hardmode.
Greep Feb 13, 2018 @ 2:40am 
They should actually remove hardcore rather than make an achievement for it.

After trying hardcore a few times, I ended up going with survival and just deleting the save if I died.

I tallied up the times my "hardcore" run would have been completely borked by the end of the run due to bugs. Seven times.

The game isn't even that buggy, it's just not hardcore level bug free.

Originally posted by tripBiss:
I just died and lost my hardcore save file. I finally got my Radiation suit and decided to head towards the Aurora. So yeah, a giant red snake-like fish one shot killed me. I wonder since you finished this game, is there a lot of moments that can surprise you and kill you quickly? That was my 2nd death, the first one was one of those sulfur fish that go homing missile on you.

Early reapers like that are actually one of the few threats, you definitely want one of them cheap titanium seamoths before venturing outside the shallows/kelp/red grass. Warpers are hardcore if you don't have a reinforced suit as well. Waaay down in lava level there's some nasty leviathans too.
Last edited by Greep; Feb 13, 2018 @ 2:43am
Ozone Feb 27, 2018 @ 9:49am 
I just finished the game in Hardcore mode, and I confirm it : There is no achievement :<
I'm a sad panda.
Bennster Feb 27, 2018 @ 2:16pm 
I have just completed this on hardcore tonight. I can also confiorm there's no achievement, which also makes me a bit of a sad Panda too....
What I did get though was arguably the most memorable gaming experience ever. Getting through this thing on the only life god gave you is a special thing, which has left me with personal moments of drama, luck and some clever workarounds to make it happen - everyone's story will be different and that's what makes this so great. The achievement isn't the end of the world, the satisfaction for doing this thing on hardcore is much better than that.....
Last edited by Bennster; Feb 27, 2018 @ 2:17pm
Fragasm Mar 5, 2018 @ 2:51pm 
I just finished the game on hardcore and I was really disapointed to see there wwas no achievement.
Natjur Mar 5, 2018 @ 3:01pm 
I played on Hardcode, but I had to take backups of my save file every few hours cause so offen I would get pushed into the wreaks (as in inside the walls) and that sucks dying cause your 'under' the world or part of the wall.

But once that bug is fixed, a hardcore achievement would be cool. Maybe even a save the sunbeam achievement or a 'scan all life form' types achievement .

Or collect all model\posters achievement.
Last edited by Natjur; Mar 5, 2018 @ 3:02pm
<NO_NAME> Apr 19, 2019 @ 4:06pm 
I tried hardcore two times and each time I died through my own fault. I know that I would be really pissed out if it was because a bug, though. And let's face it, this would probably happen before I would build the rocket. This game is very gltchy. It's "I don't know what a tester is." level of glitchiness.
I love the game and I love the concept of hardcore run, especially if there is an achievement for it. It should be disabled though until all the problems are fixed.
Ozone Apr 19, 2019 @ 4:36pm 
The "level of glitchyness" seems to be highly related to your computer power. I had almost no bug during my whole playthroughs, and I finished the game three times. Not a single game-breaking bug anyway.

But a friend of mine who has a computer much less powerful had a tons of annoying bugs, like passing through the floor, stuff like this.
miklkit (Banned) Apr 20, 2019 @ 10:34am 
Agreed. There is a steady stream of people complaining about problems they are having with the game.
Meanwhile in over 1700 hours of play I see the popins, which is adjustable if your system has the gpu power, and occasional microstutter. The other stuff? Nope. Ain't happnin.
The harsh truth is that if you want to play modern games, then you need hardware that can run them. This game rewards cpu and ram power.
<NO_NAME> Apr 21, 2019 @ 3:11pm 
I have quite good hardware. I'm not talking about hitches, stuttering or FPS drops. I'm talking about numerous non-performance related glitches that are easy to find and don't look to be that challenging to fix.

A few examples:
- During loading of the game you hear that habitat runs on emergency power and then that the power was restored.
- If you turned off beacon for lifepod, it shows in a fixed place on the screen after saving and loading.
- It is very easy to lock the interface while crafting, probably in more than one way. It happens to me once per hour on average. I suppose all it takes is to right click at the wrong moment or open inventory or something like that.
- Power transmiters often don't connect or they connect in a different way after loading.
- I fell through textures once with PRAWN and moreover, there was no failsafe which would teleport me back up, which is quite common in other games.
- I saw a let's play where youtuber was constantly teleported out od Cyclops and the game didn't register this as entering water so he got fall damage every time. You won't tell me that people who life from playing games have cheap hardware.
There are much more bugs.

I wrote that this game has no testers because it doesn't have them. It there was a tester, they would find most of the obvious repetable bugs in one day.
This doesn't exactly fill me with hope for not encountering any glitch at a bad moment of my hardcore run.
Last edited by <NO_NAME>; Apr 21, 2019 @ 3:11pm
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Date Posted: Jan 31, 2018 @ 1:50pm
Posts: 28