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That said, I was also able to completely ignore the Cyclops, and return to my base (Safe Shallows, Lifepod 5) on more than one occassion, with the PRAWN suit only, from the Active Lava zone (advanced thrusters helps a lot).
In the end, when you don't need to worry about travelling long distances in the PRAWN suit, I only bothered to drive the Cycops back to my base out of sense of organization.
I luv ma lil cycy
My question was towards some unknown reason.. like travelling somewhere only cyclops could. I tried one time to go near the edge, but cyclops were attacked instantously. :( Then I lost interest on that matter :D
Also the cyclops has so much storage potential that you can carry enough food to last you for ages. And this might seem counter-intuitive (it was to me) but you can actually build grow beds inside the cyclops. Overpowered? Yep! Grow bed with melons and whatever else you like, and you literally have infinite food and water.
http://steamcommunity.com/sharedfiles/filedetails/?id=1315255680
I'm not sure it does other than passing time... There isn't even a good spot for a bed in the cyclops, which strikes me as a bit of an oversight. Would've been nice to have at least a double bunk berth in one of the walls to represent that it's intended for a crew of three.
it is like a mobile base
In the second one, Hardcore, I finished it not using it. But yes, you need it, to build a Neptune requeriment.