Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Reapers can do damage to it. I got my cyclops too close to a reaper this morning and it almost took 50% of Cyclops health when it was chasing me. So apparently reapers can even destroy it too if you stay with them for too long without repairing.
Then, wait till the yellow ping is outside the 2nd ring of your radar, then you can turn it back on, and sail away at Low speed, to keep the noise down. That way, you prevent further damage.
If that happens I usually end up having one breach, which is minor damage.
To my credit, I was off course and never saw it and confused it's roars for a sandshark. It was one of them ninja ones.