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Reaper Leviathan damage to cyclops
Does anyone know how much damage does the reaper do to the cyclops?
cause the wiki says how much damage the ghost leviathan does but not the reaper or the sea dragon. if anyone does know please tell me
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I dont think reaper can do damage to cyclops, all it does is slamming around and knocks the cyclops
yeah i tought so, though when i went near the aurora with my cyclops,after i finished all the aurora stuff when i starting going back to my base the reaper attacked me a lot of times and did more then 1/2 of the health, tough he did attack me like 7-8 times. so i guess he does about 100-200 damage to a 'non modded' cyclops.
Guess they change it, I do know ghost and sea drag does massive damage to cyclops, while reaper is a bit less damage I think.
Ghost Leviathan does 250 damage, sea dragon rekts the cyclops so reaper should be around the amount i guessed he would. though its interresting to see how much damage he does with a nearly fully modded cyclops
I dont think reaper can do damage to cyclops, all it does is slamming around and knocks the cyclops

Reapers can do damage to it. I got my cyclops too close to a reaper this morning and it almost took 50% of Cyclops health when it was chasing me. So apparently reapers can even destroy it too if you stay with them for too long without repairing.
Heavyline a écrit :
I dont think reaper can do damage to cyclops, all it does is slamming around and knocks the cyclops

Reapers can do damage to it. I got my cyclops too close to a reaper this morning and it almost took 50% of Cyclops health when it was chasing me. So apparently reapers can even destroy it too if you stay with them for too long without repairing.
Yeah but I never drive cyclops to reaper area. The damage is Sea Dragon>Ghost>Reaper, but reaper is more annoying since it just kept on chasing you.
baron6060 a écrit :
Ghost Leviathan does 250 damage, sea dragon rekts the cyclops so reaper should be around the amount i guessed he would. though its interresting to see how much damage he does with a nearly fully modded cyclops
Or you could just shield up and drive peacefully
I don't think the damage is constant, they can hit for different amounts. From my experience expect about 10% per hit...
Big 30 janv. 2018 à 7h41 
I dont think reaper can do damage to cyclops, all it does is slamming around and knocks the cyclops
I’m pretty sure if an amp eel can damage the cyclops, then the reaper can damage the cyclops
Best plan of action, when you're attacked by anything, is to immediately turn off the engine, and, if needed, turn on the shields for a brief moment, to deflect the next attack, if there is one..
Then, wait till the yellow ping is outside the 2nd ring of your radar, then you can turn it back on, and sail away at Low speed, to keep the noise down. That way, you prevent further damage.
If a ghost or reaper attack me (sometimes happens to me in chokepoints), I usually just set speed to flank, wait for the leviathan to close for the next attack, activate the shield just a moment before it hits, and then move outta there while managing shield-deactivation and speed-setting on the fly.

If that happens I usually end up having one breach, which is minor damage.
What I tend to do is park my Cyclops just outside my base as a cunning distraction while I go off and do whatever it was that I planning on doing.
Do they really go away if you turn off engine even if they're already attacking you?
www.maxloh.com a écrit :
Do they really go away if you turn off engine even if they're already attacking you?
It's possible they'll get one more hit in on you if they're already in the windup, but they will lose aggro almost immediately and just start to wander off.
The key I found is to just get away from it asap. The longer you sit there trying to repair etc, the longer it will continue to damage it. Lost a cyclops due to my inaction recently trying to repair while under attack. :steamsad:

To my credit, I was off course and never saw it and confused it's roars for a sandshark. It was one of them ninja ones.
Dernière modification de maestro; 25 févr. 2018 à 2h49
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Posté le 30 janv. 2018 à 6h54
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