Subnautica

Subnautica

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KK_Me Jan 29, 2018 @ 3:31am
Surprisingly Empty Wreck
The wreck I was searching for had me cut through 4 doors only to find... nothing and a dead end!
Not that I have issues with not being rewarded, but I don't know if this is an oversight or intended? Did anybody find something in that last room?

The wreck can be found at 300m North-NorthEast from the Signal Aurora Rendezvous Point (Dry Land) at a depth of 380m. There are Warpers in the area.
Originally posted by Daedalus:
Yes I recall this one - seems designed as a metaphor, given that numerous doors, one after another, yield nothing. I get similar notions from other wrecks - that they aren't always "realistic" but are designed to frustrate or disorient you in particular ways.
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elipod Jan 29, 2018 @ 4:10am 
Maybe, you already had all the blueprints?
Possible theories here are:
*game decides on wreck contents, when it's first found/loaded into existence.
*fragmentsIs for known tech don't spawn anymore.

If both true, then game can fail to spawn any fragments into wreck, if everything, that can spawn there, is already known.
KK_Me Jan 29, 2018 @ 6:19am 
Sounds plausible, thanks!
Qoutex Dec 27, 2018 @ 6:08am 
I found a nutrient brick there, but that's about it.
darkdisciple1313 Dec 27, 2018 @ 12:21pm 
Truly, for a game where survival is key, all of these escape vessels are severely lacking in actual survival supplies. It's like the company that owns the Aurora decided to skimp on life boats a la the Titanic. Basically, if you're a crew member, hope the ship explodes while in space, because you're not going to do well if you crash on a planet.

There are ways to survive, of course, but after a few days, some folks would likely have wished for a quick death rather than having to do a great deal of work for very little pay-out. Kind of like working at certain retails stores back on earth, really.
The author of this thread has indicated that this post answers the original topic.
Daedalus Dec 27, 2018 @ 12:48pm 
Yes I recall this one - seems designed as a metaphor, given that numerous doors, one after another, yield nothing. I get similar notions from other wrecks - that they aren't always "realistic" but are designed to frustrate or disorient you in particular ways.
Daedalus Dec 27, 2018 @ 12:52pm 
Originally posted by darkdisciple1313:
Truly, for a game where survival is key, all of these escape vessels are severely lacking in actual survival supplies. It's like the company that owns the Aurora decided to skimp on life boats a la the Titanic. Basically, if you're a crew member, hope the ship explodes while in space, because you're not going to do well if you crash on a planet.

There are ways to survive, of course, but after a few days, some folks would likely have wished for a quick death rather than having to do a great deal of work for very little pay-out. Kind of like working at certain retails stores back on earth, really.

Yeah, there's a light backnarrative critiquing aspects of corporations / capitalism, if you pay attention to details like this (no pods worked as expected, except one, for a ship of hundreds) as well as the PDA logs.
darkdisciple1313 Dec 27, 2018 @ 1:03pm 
Originally posted by Silencer-X:
Originally posted by darkdisciple1313:
Truly, for a game where survival is key, all of these escape vessels are severely lacking in actual survival supplies. It's like the company that owns the Aurora decided to skimp on life boats a la the Titanic. Basically, if you're a crew member, hope the ship explodes while in space, because you're not going to do well if you crash on a planet.

There are ways to survive, of course, but after a few days, some folks would likely have wished for a quick death rather than having to do a great deal of work for very little pay-out. Kind of like working at certain retails stores back on earth, really.

Yeah, there's a light backnarrative critiquing aspects of corporations / capitalism, if you pay attention to details like this (no pods worked as expected, except one, for a ship of hundreds) as well as the PDA logs.

It's been a mainstay of science fiction for decades now, which of the two will overcome and rule the skies: corporations and their inherent greed, guile and lack of guilt; or those who actually seek to make the future a utopia, where equality of thought and being are key to the survival of humanity. So, Subnautica's backstory tends to fall into the former category, which I guess shouldn't be too surprising, given present trends. Reminds of WALL-E, with the Buy & Large being the owner/ruler of just about everything on latter-day, ultimately-abandoned Earth.
Sam Dec 27, 2018 @ 3:20pm 
Speaks tremendously on why we shouldn't let monopolies exist, and why regulations are important.
darkdisciple1313 Dec 27, 2018 @ 3:28pm 
Originally posted by Stew:
Speaks tremendously on why we shouldn't let monopolies exist, and why regulations are important.

Indeed. I'm not American by birth, but I've lived there long enough to wonder why Americans seem to be so willing to give up so much for so little. Then again, that's human nature in a nutshell, I guess, so not just Americans. We are a lazy bunch, humans, if given the means to be, and there are lots of folks more than willing to exploit that.

Makes me wonder what kind of incentive package the crew members of the Aurora were given that was convincing enough to get them on board in the first place. I can't imagine it was the free dental.
miklkit (Banned) Dec 27, 2018 @ 4:21pm 
Probably the same incentives that construction workers get to go work in Alaska. More money plus free room and board.

Capitalism is the least bad economic system we've come up with but is very harsh. It needs to be regulated by a strong Socialist government to protect we the people from its worst excesses. I'm old enough to have talked with people who were alive well before the Great Depression when there was no Food and Drug Administration, child labor laws, or Occupational Health and Safety Administration.
The very food you bought could kill you and there was nothing to prevent it if it increased profits. "Let the buyer beware" carried a very dark meaning back then.
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Date Posted: Jan 29, 2018 @ 3:31am
Posts: 10