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Yes you can install a solar charger on your Seamoth after building a Moon Pool and Vehicle Upgrade Station.
Start with an empty(ish) inventory, swim around and grab as much copper and salt as you can, bring them back to base and add mushrooms and coral and make as many spare batteries and water bottles as you can.
The Seamoth does have a solar charging upgrade item.
As for where exactly you can find charger parts... other than generically saying you find pieces of them laying around to scan, and check in wrecks (small hunks of the space ship you can find littered around), I can't say. I think it's random where some items are laying, but some you can always find in certain places.
If you want a map, here's the one I like:
http://steamcommunity.com/sharedfiles/filedetails/?id=1184605358
also build a very small base at first with solar panels and battery charger or you will have a very hard time
nothing too fancy just get the battery charge items (scan there parts in wreckge spots) build one room and just use that as a start
after u get a cyclops u can pick a base spot that u want
I now have a Cyclops, and THAT seems to drain power ridiculously fast. I've built two Power Cell chargers right on the Cyclops to try and cycle them, but even from just idling, a Power Cell went down to like 50% or something.
Any Cyclops tips? From what I read, they are total energy sinks.
Thanks, yeah I'm actually seeing that now, it's just draining so quickly. Makes more sense to carry the spares.
-Install the Thermal Generator.
-Install a Solar Generator on the Seamoth and use it to recharge Cyclops Power Cells on the go.
-Install a Thermal Generator on the PRAWN and use it the same way.
I built a ton of power cells and many chargers in my base and I just keep a storage box almost full of them. When I go back to base, I bring in all my spent cells and put them in chargers and bring back the charged ones.
It's a power hungry beast despite this... Note that all the toggles (silent mode, sonar, energy shield, etc) are all quick power drains, so keep those off unless absolutely needed.
There are blueprints for better batteries later on too I heard. Not there yet myself.
Look EVERYwhere when you're at a crash site. I originally overlooked quite a bit I could have scanned.