Subnautica

Subnautica

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MROOD Jan 24, 2018 @ 4:12pm
Quick question, how big is the map?
how big is the map, compared to other open world game maps,

is it the size of skyrim ect/?
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Showing 1-12 of 12 comments
PreLife Jan 24, 2018 @ 4:12pm 
It's not too big, but there's a lot of (literal) depth to it.
BushiNeko Jan 24, 2018 @ 4:13pm 
I forget the km / miles but it is very large for a hand crafted.
It's nowhere near Skyrim but waaaaaaaaaaaay bigger than like Stranded Deep or the Forest even.
You wont feel cheated on exploration size, that I can tell you.
Lunacy Jan 24, 2018 @ 4:14pm 
i'd guess 1500-2000m each way you can get across it in a few minutes either with sea glide, seamoth, or swimming on the surface
Just find the edge of the map, place a beacon, and place another at the opposite edge.
Last edited by Lunacy; Jan 24, 2018 @ 4:15pm
Originally posted by Bushi Neko:
I forget the km / miles but it is very large for a hand crafted.
It's nowhere near Skyrim but waaaaaaaaaaaay bigger than like Stranded Deep or the Forest even.
You wont feel cheated on exploration size, that I can tell you.
The only reason it feels big its because its immersive, Thats all to it. Anything from LR is streight forward, small.

The open waters is what makes it 'look' big.
u2020bullet Jan 24, 2018 @ 4:15pm 
Unlike those maps, this map has literal depth, so throwing out a measure just won't work. But no worries, it's big enough :)
Demolition414 Jan 24, 2018 @ 4:16pm 
i wouldn't say its large, its complex, the amount of time it takes to get to certain places like down deep makes the map feel large.
MROOD Jan 24, 2018 @ 4:17pm 
Originally posted by Lunacy:
i'd guess 1500-2000m each way you can get across it in a few minutes either with sea glide, seamoth, or swimming on the surface
Just find the edge of the map, place a beacon, and place another at the opposite edge.

so its one big open world map rather than sections?
MROOD Jan 24, 2018 @ 4:18pm 
lastly

how do you travel, do yo have to make vehicles or are there there already. like does it have sumbarines?
Phoenix Jan 24, 2018 @ 4:18pm 
What do you mean by sections? It's one big, seamless map with different biomes.
Cogoll Jan 24, 2018 @ 4:20pm 
I think ... I'm not sure 4000 m wide x 2000 m high
Грач Jan 24, 2018 @ 4:21pm 
Originally posted by MROOD:
lastly

how do you travel, do yo have to make vehicles or are there there already. like does it have sumbarines?
all of the above
BushiNeko Jan 24, 2018 @ 4:22pm 
Originally posted by Bushi Neko:
I forget the km / miles but it is very large for a hand crafted.
It's nowhere near Skyrim but waaaaaaaaaaaay bigger than like Stranded Deep or the Forest even.
You wont feel cheated on exploration size, that I can tell you.
The only reason it feels big its because its immersive, Thats all to it. Anything from LR is streight forward, small.

The open waters is what makes it 'look' big.
Which is really irrelevant since you have to include the depths as part of the x2 in this case.
Even if the gameplay itself makes it feel larger, is that not the point? I ve never met anyone who bases a game solely on play area in an SP unless there is absolutely nothing to do in that area. SD being a good example.
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Date Posted: Jan 24, 2018 @ 4:12pm
Posts: 12