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Anything less and there will be fireworks.
I thought that was linked to the Radio stuff.
Right now I have a Habitat Builder gun but no Multipurpose room.
Okay so I can still do the Radio stuff.... just not advance the story to the point it comes in for a landing then?
Is that what you're saying?
Next one after that will start the countdown.
I like this community.
You've been really helpful.
Enjoying the game.
Can't wait to play the expansion after this.
Cheers,
~ Lucky
Even if you don't have the radio lead you to a place, it will still remain out in the world for you to find the same as if you had followed anything to get there.
The main purpose of the radio is not (with the obvious exception of the sunbeam itself
So....In a sense you could say that you're dumping it before it can dump you.
Single best pieces of davice for any new player is such;
Scan EVERYTHING (yes, all caps)!!!
Remeber to breathe.
"Remember to breathe" has never been so literal.
Hahahaha...!
Thanks for the advise.
Right now a mod team is working on a mod that will allow the Sunbeam to land if you deactivate the gun.
Why anybody would want to leave the planet 25% of the way through the story is beyond me.
Bottom line tho, not possible now.
Still: i strongly advise listening to all distress calls. Its not that many and its very entertaining.
btw: you might wanne head towards the floating island ( big pile of clouds hovering over the water; on the right when facing the aurora )
Then leave the radio alone for about one to two hours.
Then go back to the radio.
You'll get all the distress calls up to lifepod 2.
There should only be one message remaining, from the Sunbeam, and it'll set the time sequence for the Sunbeam landing.
I've had this happen on the last two playthroughs.