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It also made sense cause the sea dragon feeds on reapers
Unfortunately, if you go through the Deep Grand Reef, you get Warper- and Crabsquid-spammed to death, figuratively if not literally. And it's all but impossible to navigate a Cyclops through that, even without being constantly attacked and power-drained.
If you go through the Western Blood Kelp Trench, again you get Crabsquid-ed to death in that "slimy pillars" connecting cavern or whatever they call it. Every time I try, if I ignore the Crabsquid I get wrecked. If I try to avoid them, they end up herding me up into the Grand Reef instead of into the Lost River where I'm trying to go.
If you go through the Northern Blood Kelp, you get Ampeel, Warper, AND Crabsquid-spammed to death. But at least that's an option now. It used to be far too close to the Underwater Islands and you'd attract dozens of Bonesharks even trying to get near. It's probably the one I'll try next, since the entrance is at least kind of in the open so you can try to deal with the critters before trying to get your lumbering Cyclops down there.
It's not so much the critters that bother me (re-reading my post and hearing the feel of it). It's creature spam in enclosed spaces. Deterrents don't work if anything that breaks its leash has nowhere to run to; they just keep attacking you as if you hadn't just poked them. And, of course, kiilling things is difficult by design. But you have no choice in a heavily-populated cavern chokepoint.
What's next they add a way in from the void? (Sarcasm )
Not been back there since the update to see if I can find it again.
*Spoiler alert!!*
https://www.youtube.com/watch?v=R1NXB-km9rk
I'm so sad the new entrance doesn't go straight to the LZ... They really need a shortcut past the lost river. Why do I always have to go through the lost river to get everywhere...
Because people might take that on their first playthrough of the game and bypass the mid part of the story completely, skipping straight to the lava castle and other endgame areas.