Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
pls no
Let's not forget that this beautiful and delicate creature is raining chunks of lava the size of Volkswagens down on your head. It's not like I'm clubbing baby seals to death.
That, and the fact that it's actually just a collection of ones and zeroes, so try and keep some perspective.
+1+1+1+1+1+1+1+1+1+1
EDIT:
So it is much more a competition to sort out who is or should be the most dangerous creature on the planet rather than a matter of self-defense? Because you can play Subnautica by avoiding the Sea Dragon (and everything else that tries to kill you). I will never understand the hypocrites that say it isn't about dominance.
And the kind of attitude displayed here was used as an excuse to kill many dangerous animals in real life when - really - there was a very good reason why that animal had to be there in the first place that didn't involve trying to kill people. See the "Campers feeding Bears" example.
So it isn't the ones and zeros that are important here. It is the emotions they evoke that are important.
And remember the phrase, man. If you stat it, they will kill it. Sea Dragons have a health value, so can and WILL be killed by players.
I wasn't trying to imply that you or anyone else in this forum would kill anything in real life. I was only saying that the excuse being used to kill Sea Dragon is essentially the same kind of excuse you will get from a lot of people who have killed or tried to kill a dangerous animal in real life. So don't take it personally.
EDIT: Added a few more words.
It's not *really* a complication. Crashfish inflict much more damage than a knife swing (even the heated/diamond ones). Deep Shrooms I suspect probably do about 4% of the player's health in damage. If anything, I find it more complicated trying to hit the thing with a stasis rifle because it seems to have enough intelligence to try and evade the shots (they did in my game, anyways).
Another thing I noticed, they seem to have the ability to jet away from you at high speeds if you do enough damage to them and DON'T have the stasis rifle effect upon them. Sea Dragons have the ability to swat the crashfish away if you shoot at it from the side - gotta go for the face, the chest plating, or the back. Remarkably, when one tried to swim at my prawn suit to devour me, two direct hits from a crashfish did cause the Sea Dragon to jerk up and away - contrary to what I previously wrote in my guide, it seems that Sea Dragons can be driven off with two shots to the face), and what's more, they seem to become briefly lethargic as well. When I get a chance, I will amend my Crashfish Torpedoes guide to incorporate these findings.
Like the Reaper Leviathan, the Sea Dragon was, after a while of combat (using drill arm and grappling hook upon depleting my torpedoes), compelled to eat something (which is probably how it heals). Unlike Reapers, Sea Dragons are just not that stupid - they're highly intelligent, will try to avoid your stasis blasts if it is at enough of a range to do so (and the only time it can't is when it's almost near enough to eat you). Furthermore, they're pretty hard to engage, definitely unlike a reaper who is all too eager to fight.
Get a grip.
What ideals? I am merely pointing out how hypocritical the whole idea of trying to kill something as large as a Sea Dragon is for the sake of necessity when it is quite possible just to avoid it entirely. Clearly you are just annoyed that something in the game is giving you a hard time. We still get noob players coming in here begging for lethal weapons because they get so annoyed with the wildlife, then when they discover how to deal with it they turn into people like you.
Captain Ahab's got to get his White Whale.
EDIT: Fixed a typo.
I wasn't even referring to you, but thanks for proving my point for me.
"...people like you." That's funny.
Well, think about it: Most noob players complain about Stalkers and Sand Sharks when they ask for more lethal weaponry in the game. Then, when they find out about how to use the knife, they move on to the Reaper Leviathan. Dodging it? Nope. Hugging cliff walls? Nope. Not taking the Seamoth? Nope. Being mindful of spawning ranges? NOPE. They gotta kill it. End of story. No way around it. Then they move on. Now we see someone saying they need to take down a Sea Dragon, a giant creature only dwelling in the Active and Inactive Lava Zones. Other games allow you to kill whatever gets in your way with assault rifles and rocket launchers no matter how big or dangerous it is, so why not Subnautica?
And, yes, you were referring to me; the only two people you were arguing with were Cougarific and myself, and I had the last two posts against you so it is pretty obvious you were trying to direct that previous post atleast partially at me. And I answered it.
But like I said, the only thing I am responding to is the level of hypocrisy I am seeing in this thread. I mean, we are talking about a Sea Dragon Leviathan here. To even suppose you could kill that thing suggested you were well used to the idea even before you played Subnautica that killing stuff is just something you are supposed to do in all games allowing you to do it, ergo it is your job to do it and be the most powerful force in the game world.
I can atleast respect those who take on the responsibility of deciding whether something is killable or not based on what they have already done, but asking a forum how you kill something that was not meant to be killed when you haven't done so yourself and when there isn't even anything pointing you to that solution - as a matter of fact, all sources memtioning the Sea Dragom say you should just avoid it - has got "Confused Gamer" and "Tied To Gaming Tradition" printed all over it.
How much do you want to bet that if the developers made all Leviathan-class lifeforms un-killable we would have angry mobs of noobie players all over the place criticizing the development team and asking for refunds?
I don't really care how many times you want to say your "point" has been proven because I am already used to the cliche'd gamer attitude that they are always right by now. But you get no respect from me if you think Subnautica needs to cater to your over-cliche's shoot-'em-up style of playing.
You're new to online forums, aren't you?
EDIT: Added a few words and took out a sentence.
And who pointed out they "were killing it for the sake of necessity?" Who was asking how to kill it? Can you quote it, because ive read over this thread multiple times to figure out what your deal honestly is.
The OP says nothing in his opening thread about "having to" or "wanting to" kill it, he just attempted it and wanted to post SS's.
Then Cougarific comes in and turns this into a debate about humanity. Why?
And then you quote him and get upset when OP calls you out for using this thread to further your belief?
Hes right, thats exactly what you are doing, and your posts language proves it.
_________________
"Well, think about it: Most noob players complain about Stalkers and Sand Sharks when they ask for more lethal weaponry in the game. Then, when they find out about how to use the knife, they move on to the Reaper Leviathan. Dodging it? Nope. Hugging cliff walls? Nope. Not taking the Seamoth? Nope. Being mindful of spawning ranges? NOPE. They gotta kill it. End of story. No way around it. Then they move on. Now we see someone saying they need to take down a Sea Dragon, a giant creature only dwelling in the Active and Inactive Lava Zones. Other games allow you to kill whatever gets in your way with assault rifles and rocket launchers no matter how big or dangerous it is, so why not Subnautica?"
Yes this has been a complaint by the vocal minority in some threads, but why bring that problem here? No ones saying again they HAVE to kill anything.
"How much do you want to bet that if the developers made all Leviathan-class lifeforms un-killable we would have angry mobs of noobie players all over the place criticizing the development team and asking for refunds?"
Hardly most of those noobs you speak of will even notice, because they would be incapable of pulling it off.
The rest don't care, there is games based off of being defenseless and no ones complaining about it in the Amnesia series.
"I can atleast respect those who take on the responsibility of deciding whether something is killable or not based on what they have already done, but asking a forum how you kill something that was not meant to be killed when you haven't done so yourself and when there isn't even anything pointing you to that solution - as a matter of fact, all sources memtioning the Sea Dragom say you should just avoid it - has got "Confused Gamer" and "Tied To Gaming Tradition" printed all over it."
Again the OP NEVER said or asked how to, or can you kill it, they attempted to, and just wanted to post a SS.
Why are you pushing that gaming tradition is an issue? There are insanely plenty of games on this market that has nothing to do with killing. Or even fighting.
_________________________________
"I don't really care how many times you want to say your "point" has been proven because I am already used to the cliche'd gamer attitude that they are always right by now. But you get no respect from me if you think Subnautica needs to cater to your over-cliche's shoot-'em-up style of playing."
Again where do they want it to cater to their wishes?
Honestly I want to side with you, OP and Sirius arguements are garbage 1's 0's point. Self defense etc.
however you are putting words in their mouth.