Subnautica

Subnautica

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PikazardTNT Jan 31, 2017 @ 2:15pm
where is lead
i cant find it anywere!
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Showing 1-15 of 18 comments
Eberhardt Jan 31, 2017 @ 2:28pm 
Check the Limestone deposits (Safe Shallows - starting area). Also it comes (at least in the past versions it did) from some trees (figures...) on the Floating Island.

Mind you, Limestone includes Titanium, Copper and Lead, so you'll have to be patient.
Last edited by Eberhardt; Jan 31, 2017 @ 2:29pm
IFIYGD Jan 31, 2017 @ 2:33pm 
Random drop from breaking limestone nodes, and mined from large depostis using the P.R.A.W.N. suit with a drill arm.

Breal kimestone nodes. I see you have not played many hours, so your nest locations are in the Safe Shallows and around the edges of the kelp forests or Grassy Plateus. It is random, so you may need to break either a few or a ton of limestone to get enough lead for something. Just keep breaking limestone nodes, and try not to get too frustrated with the awkward RNG on the drops. (And I can sympathise.. lead is more rare for me than any other drop frim limestone, always has been for me.)
Eberhardt Jan 31, 2017 @ 2:37pm 
BTW, If you need Lead to craft a Rad Suit (just a wild guess) - search around your "landing" area for a crashed escape pod (should be a short distance away, near a thermal vent) - it might provide a temporary solution.
Tom Noland Jan 31, 2017 @ 3:24pm 
If your worried about the radiation suit just wait a bit and check your communications regularly.
PikazardTNT Jan 31, 2017 @ 3:36pm 
Originally posted by Silverstar:
If your worried about the radiation suit just wait a bit and check your communications regularly.
what do u mean
Cougarific Jan 31, 2017 @ 3:39pm 
You'll eventually get a message leading you to the escape pod Eberhardt mentions above. But seriously, finding lead and building your own Rad Suit is faster and easier than waiting for/searching for that escape pod.
PikazardTNT Jan 31, 2017 @ 3:54pm 
can we go into the crashed ship yet?
Originally posted by Cougarific:
You'll eventually get a message leading you to the escape pod Eberhardt mentions above. But seriously, finding lead and building your own Rad Suit is faster and easier than waiting for/searching for that escape pod.
Lack of Stuff Jan 31, 2017 @ 3:58pm 
Originally posted by Alphys~chan:
can we go into the crashed ship yet?]

Yes, and for now the only thing the radiation suit is used for is entering the Aurora. Keep the suit though even after your done with the Aurora, it might someday be useful for harvesting uraninite.
Cougarific Jan 31, 2017 @ 4:03pm 
Originally posted by Lack of Stuff:
it might someday be useful for harvesting uraninite.
I saw on Trello that they were considering doing this and IMHO that would be a huge mistake - BUT, you could easily require just the gloves to handle uranite (which makes perfect sense), especially because there is only one type of gloves (for now), so keeping the Rad gloves on at all times is no big deal.

Even if they add more gloves (they were considering webbed gloves for faster swimming), it would be far easier to keep a pair on you or in your Seamoth/Cyclops/Prawn (only 1 inventory slot vs. 11 slots for the entire Rad suit/helmet/gloves) for when you need to pick up some uranite.
Last edited by Cougarific; Jan 31, 2017 @ 4:04pm
Lack of Stuff Jan 31, 2017 @ 4:10pm 
Originally posted by Cougarific:
Originally posted by Lack of Stuff:
it might someday be useful for harvesting uraninite.
I saw on Trello that they were considering doing this and IMHO that would be a huge mistake - BUT, you could easily require just the gloves to handle uranite (which makes perfect sense), especially because there is only one type of gloves (for now), so keeping the Rad gloves on at all times is no big deal.

Even if they add more gloves (they were considering webbed gloves for faster swimming), it would be far easier to keep a pair on you or in your Seamoth/Cyclops/Prawn (only 1 inventory slot vs. 11 slots for the entire Rad suit/helmet/gloves) for when you need to pick up some uranite.

I'm not really for such a change but I can understand that the devs might want the Rad suit to stay relevant somehow for gameplay. I don't think uraninite has enough radioactivity to be harmful even if handled without lead gloves in reality.

Edit: Maybe the rad suit should only be necessary when handling uranium.
Last edited by Lack of Stuff; Jan 31, 2017 @ 4:11pm
Cougarific Jan 31, 2017 @ 4:54pm 
Originally posted by Lack of Stuff:
Maybe the rad suit should only be necessary when handling uranium.
That makes sense too, as you would only be handling it in/around your base so requiring an entire Rad Suit wouldn't be as big of a deal. Just grab the suit out of a locker, retrieve the uranium from the Fabricator, do what you need to do with it then store the suit back in a locker.
Last edited by Cougarific; Jan 31, 2017 @ 4:56pm
lead is very heavy... looking at the botton...lol... just kidding.
turboterrapin Jan 31, 2017 @ 6:39pm 
B b but lead is literally everywhere. Just punch a limestone chunk and roll the dice, trust me it's out there.
Eberhardt Feb 1, 2017 @ 8:07am 
Originally posted by Cougarific:
Originally posted by Lack of Stuff:
Maybe the rad suit should only be necessary when handling uranium.
That makes sense too, as you would only be handling it in/around your base so requiring an entire Rad Suit wouldn't be as big of a deal. Just grab the suit out of a locker, retrieve the uranium from the Fabricator, do what you need to do with it then store the suit back in a locker.

Or the Rad Suit could be combined (hello, upgrade station?) with another armour to provide anti-rad underlay maybe? In this case Rad Suit would retain its value AND won't clutter your inventory or annoy you to hell with all the in-an-out-of-pants sequence each time you need to check up on reactor.
I know, realism and all that... but then again - heavy duty suits should have anti-rad protection by dint of logic =) To keep things sufficiently realistic, a decontamination room could be added perhaps?
theazurekite1 Mar 31, 2021 @ 3:11pm 
Originally posted by Eberhardt:
Check the Limestone deposits (Safe Shallows - starting area). Also it comes (at least in the past versions it did) from some trees (figures...) on the Floating Island.

Mind you, Limestone includes Titanium, Copper and Lead, so you'll have to be patient.

Not sure where you got your info, but I'm playing Right Now and the Lead is coming from SANDSTONE, NOT limestone
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Date Posted: Jan 31, 2017 @ 2:15pm
Posts: 18