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So be sure to take your jump jet upgrade for the prawn to make sure you can jump large gaps and it wouldn't hurt if you have the module for converting heat into energy for the prawn either.
I try not to land/stand/walk on anything that IS NOT completely black, otherwise damage ensues. And don't even think about repairing your PRAWN if the water temp is 70degrees or above. You'll take damage otherwise. Also there are areas where the upper biome takes affect and the water temp goes below typical Lava Zone temps and the music/lighting changes as well[\spoiler].
http://steamcommunity.com/app/264710/discussions/0/135507548125238680/
sorry i can't read german. so if you are okay with it, any chance of putting some of that in english. could be some helpful information in what you see.
1x Entrance from Lost River
1x Entrance from Deep Grand Reef
North east Entrance is possible but very difficult
i've managed to fit cyclops into areas that it shouldn't even be able to get into. as long as you don't touch the lava, you can force the cyclops into a gap so long as you can get it in vertically and yes move carefully doing it.
tedious because tedious // irealisitc %% wall light spreading in proximity and suspension of disbelief // freud&jung go read your classics plox ... not only one, both ...
blabla floating micro particule irl @%%depht ... it's a game remind ... not plancton density simulator
if you want to emulate plancton density, then emulate it in all the place it shoud be with all vehicule and etc ... tsss tsss plancton density is not vehicule specific ...
aie aie aie ... suspension of disbelief plox ...