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If you don't have a compass yet, on Subnautica the sun rises in the north and sets in the south.
The Blood Kelp 2 zone is even easier to find, because it lacks its predecessor's virtue of being predator-less in most spots (it';s infested with Crabsquid). It basically borders the Floating Islands biome in the north. Just circle around the edges or go West until you find it (watch out for the Boneshark swarms; they still aggro on you from extreme render distance even if you don't provoke them).
If you're just looking to get some Blood Oil to make an armored suit (or, more likely, Deep Shrooms to make polyaniline for some vehicle upgrades), trying to find the Western trench is easier 'cause you can just get your plants, get out of there, and set up a farm at home. Note that Deep Shrooms are not exclusive to the Blood Kelp zones; they appear in the Sea Treader's Path (also peaceful and large-predator-free) at the far west end of the map, as well. Just always be careful in the west not to go too far north and get lost in the Dunes. You WILL get eaten. Use F1 judiciously to tell what biome you're in.