Menace from the Deep

Menace from the Deep

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Rainnd Nov 17, 2024 @ 4:05am
Love letter relic
Isn't it pretty awfull. Why would you ever want extra card after battle with limited card skips?
Originally posted by Zarquon:
Love letter post 1.05 patch is now
"when visiting motel, upgrade 2"

having tested, currently it actually give 3 upgrades. two when you first select the option, then you can press the option a second time for one more upgrade
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Showing 1-15 of 21 comments
Keluric Nov 17, 2024 @ 4:13pm 
I feel 100% the same way, unless it also gave you more refusals than 5.
Neyreyan_Youtube Nov 17, 2024 @ 6:18pm 
its one of the worst relic, it does have some niche uses like the card that gives strenght based on draw deck size, you can also get a nice number of 0 cost cards wich paired with extra energy or extra draw can inflict status effects.
A big is not really a big drawback here, with the smoke break or arsenal you can manipulate the deck in such a way that allows you to use your favourite cards.

Oh yeah, there are also many exaust cards that can give cool buffs.
I did beat the game a few times with 22+ cards
Last edited by Neyreyan_Youtube; Nov 17, 2024 @ 6:19pm
Eotorm Nov 17, 2024 @ 6:40pm 
I also avoid this relic, never found an use to it.
No Ragrets Nov 17, 2024 @ 7:15pm 
Originally posted by Rainnd:
Isn't it pretty awfull. Why would you ever want extra card after battle with limited card skips?

Every relic in the game is part of a set, when you collect all 3 of the set in a run you get a bonus relic that gives a very strong buff. Like for instance, the detective starts with 2 deerstalker relics, if you collect the 3rd relic you gain +30hp. Im not sure what card shark deck set gives yet since its the last legendary relic i need to unlock, but i assume its something really good if you have to completely destroy your decks balance.
Keluric Nov 17, 2024 @ 7:36pm 
Originally posted by No Ragrets:
Originally posted by Rainnd:
Isn't it pretty awfull. Why would you ever want extra card after battle with limited card skips?

Every relic in the game is part of a set, when you collect all 3 of the set in a run you get a bonus relic that gives a very strong buff. Like for instance, the detective starts with 2 deerstalker relics, if you collect the 3rd relic you gain +30hp. Im not sure what card shark deck set gives yet since its the last legendary relic i need to unlock, but i assume its something really good if you have to completely destroy your decks balance.

I would say that even the tri-relic from it is not great, only gives an ability that lets you keep your cards in hand between rounds. Not all that useful in general.
Kaos|Gabriel Nov 17, 2024 @ 9:11pm 
Also, when fighting monsters that leave cards in your hand they never leave if you have the tri-relic which basically makes it a negative legendary relic along with having a bloated deck from the love letter. All around I think it needs a rework. Maybe don't force to get a card if you don't want one or have a way to remove the curse cards.
ARTEM BAZDYREV  [developer] Nov 18, 2024 @ 1:10am 
I agree. I thought that would be more cases when someone needs it. But it was a bad idea. I think I will give different bonus to a love letter
Stormfox Nov 18, 2024 @ 10:29am 
Perhaps make it just a chance to trigger but always give a rare card option that we can also decline? Or make it give unlimited declines and some other minor effect?
Rainnd Nov 18, 2024 @ 11:22am 
I feel like a good way to change it would be letting skip extra card draw after battle before you see what cards are offered, same way you can skip equipment or consumables. It would less dangerous and still keep the original idea.

And maybe it could also add 2-3 extra card skips to make it more appealing for those that want a lean deck.
Last edited by Rainnd; Nov 18, 2024 @ 11:25am
HaikenEdge Nov 18, 2024 @ 11:50am 
Originally posted by ARTEM BAZDYREV:
I agree. I thought that would be more cases when someone needs it. But it was a bad idea. I think I will give different bonus to a love letter
I would suggest giving the player more reject card chances.
veevoir Nov 18, 2024 @ 12:44pm 
Originally posted by ARTEM BAZDYREV:
I agree. I thought that would be more cases when someone needs it. But it was a bad idea. I think I will give different bonus to a love letter

An increased chance for rarity in cards you can select from after battle would be much better and keep the theme.
Deven Nov 18, 2024 @ 1:48pm 
Might be good for the Love Letter to add an additional equipment slot while making you immune to charm. A Document Shredder would be a great relic for offering more card rejects. (you just shred them)
The Mogician Nov 18, 2024 @ 2:34pm 
As it stands, the best it offers is for you to complete the set.
Zarquon Nov 19, 2024 @ 7:02am 
"Clay" is another terrible relic no-one should use.

50% chance for a brick card each turn (0 cost, 4 damage). Sounds great, however they are placed into the discard pile and then cycled back into your deck instead of exhausted after use.

This means as the fight goes on all you draw are these bad cards and none from your deck proper. Example it's turn 8 and my available cards for this turn are 3 x bricks and 2 x cards from my deck.

It's single-handedly killed my run. lesson learnt, do not pick Clay relic ever.
Last edited by Zarquon; Nov 19, 2024 @ 7:05am
Stormfox Nov 19, 2024 @ 9:25am 
Originally posted by Zarquon:
"Clay" is another terrible relic no-one should use.

50% chance for a brick card each turn (0 cost, 4 damage). Sounds great, however they are placed into the discard pile and then cycled back into your deck instead of exhausted after use.

This means as the fight goes on all you draw are these bad cards and none from your deck proper. Example it's turn 8 and my available cards for this turn are 3 x bricks and 2 x cards from my deck.

It's single-handedly killed my run. lesson learnt, do not pick Clay relic ever.

This one is easy to fix, though: Give the bricks "exhaust" and the relic is extremely nice. 4 damage plus an extra attack combo step for free every second turn is great.
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