Menace from the Deep

Menace from the Deep

View Stats:
Bad_sport Nov 27, 2024 @ 5:58am
Has anyone else killed Cthulhu on first try?
So I had what I reckon must've been a one in a million run first time I face Cthulhu. Was in campaign mode running a bleed stack Cultist and managed to complete the Straight Jacket set (immune to sanity damage), Elephant Figurine set (armour doesn't decay), and the Card Shark set (keep the cards in your hand at end of turn). With these and abilities such as Caution (gain armour at end of turn for each stack of Bloodlust times x) Cthulhu couldn't make me insane, hit me for any damage, or exhaust all my cards. I spent over half the fight with nothing but curse cards in my hand but the armour regen plus 31 bleed stacks inevitably killed him.

Has anyone else had this kind of thing happen? No achievement for it sadly, just the regular one. Still, felt crazy lucky.
< >
Showing 1-12 of 12 comments
Pixel Peeper Nov 27, 2024 @ 11:34am 
Not me. I didn't know about the Sanity thing, so it took me two characters. First one didn't even do 700 damage, but the second one, with the Straightjacket, could have done 2,000 with ease. Could have probably done double that without issue. I just didn't know.

In fact, most of my characters since then could have easily defeated him in one go. Once you get those building bonuses and realize you have to go for Relics as aggressively as possible, you become real strong. I typically beat Act III bosses in a couple turns, sometimes one, sometimes three.
Bad_sport Nov 28, 2024 @ 8:42am 
Originally posted by Pixel Peeper:
Not me. I didn't know about the Sanity thing, so it took me two characters. First one didn't even do 700 damage, but the second one, with the Straightjacket, could have done 2,000 with ease. Could have probably done double that without issue. I just didn't know.

In fact, most of my characters since then could have easily defeated him in one go. Once you get those building bonuses and realize you have to go for Relics as aggressively as possible, you become real strong. I typically beat Act III bosses in a couple turns, sometimes one, sometimes three.

I haven't fought him again since finishing the first time but curious how it will go with other builds. Sounds like you build much more aggressively than I do, I definitely don't kill that fast. I focus more in block and buffs with only 4 or 5 attack cards.
Banana Nov 28, 2024 @ 10:06am 
Took me 3 times to kill it, in fact the first time i met Cthulhu with my Private Detective i already did 987 damage in total, i was lucky because i have like 21 Sanity and a lot of Attack Combo stacking and item, with Frenzy I can do 70+ per hit.
And no, i dont think anyone can kill it in first try, because beside it drain your Sanity, it will put a lot of curse card on you and also exhausted your card as well.
Pixel Peeper Nov 28, 2024 @ 11:24am 
Originally posted by Bad_sport:
Sounds like you build much more aggressively than I do, I definitely don't kill that fast. I focus more in block and buffs with only 4 or 5 attack cards.

Back in the early game I played quite defensively too. With only 3 Energy, that's basically the only way to play.

But with bonuses unlocked, aggressive play suddenly becomes highly viable. Some decks I just had a few Shadow Strikes and Secret Plans so I could generate a bit of Block while I attacked, others I just had a couple Play Deads (it's Repeatable so you can dump all your Energy into it, generating a huge amount of Block).

Recently I even went for a Blindfold build, full of high-cost cards, randomized to 0-3. Turns out, when you Thompson Gun three times in a row and then unload the rest of your Energy into a Shotgun blast, all on Turn 2, you do a lot of damage. Especially when you cast a few 3-cost (but actually much cheaper) Offensive Reflexes on Turn 1. You'd stay in Frenzy mode all the time, too, it's just that all enemies are dead before you can get that going.
Yoga Fire Nov 30, 2024 @ 9:01pm 
Yes, I had an infinite deck and killed him around turn 4-5. I got lucky that his card level-down didn't ruin the infinite
I googled "beat Cthulhu on first try" because I was sure there must be others, if not many others that have. I'm not THAT good.

I agree 100% on stacking Relics, and they really encouraged you to with the set completion mechanic. I would sell equipment and consumables to make sure I could get 1-2 from merchant each time, besides the obvious museum.

I was a bit disappointed, as I not only beat Cthulhu 1st go, but my first time as the Professor. I had all starters unlocked so I used the crow deck, so logically went minions/poison, the boss eventually taking over 100 damage per turn. I had less than half the base unlocks ffs.

I'm sure there was some luck involved. I had completed 3 sets, and had card holdover. I had 3 abilities at level 3, one of which was to regenerate 1 sanity for 1 insight. I was regenerating 4 insight per turn and could handle anything on any turn.

Lastly, I noticed I had very little building materials that run, which though I didnt do this on purpose, made clear what should have been obvious. These don't help you at all in your CURRENT run. So anyone struggling might want to forego the long game when trying to make a strong build. You can refuel less and gain more $$. Elite fights, Museum, Merchant, make sets. 3 rows of relics and I would have passives going off I forgot I even had.

And your investigator STILL ♥♥♥♥♥♥♥ dies, lol...
Last edited by Eightfold Path; Jan 23 @ 8:48pm
Game became a big disappointment for o roguelite, its just easyligth now, no hard modes without selfmade decks and options to make upgrades making sense like fuel etc, I was deceived as it started without those options so grind/roguelite make sense but if knew it would became this for sure I had refund.
Originally posted by riomarbastos:
Game became a big disappointment for o roguelite, its just easyligth now, no hard modes without selfmade decks and options to make upgrades making sense like fuel etc, I was deceived as it started without those options so grind/roguelite make sense but if knew it would became this for sure I had refund.

You can choose to play with premade decks, all building bonuses disabled, fuel mechanics enabled, fewer cards before the boss, more monsters per combat, Cthulhu as the last boss, etc.

If you don't find that challenging, then you're a victim of your own extreme competence.
DigoBFS Jan 24 @ 1:01pm 
In custom mode (all building bonuses disabled, fuel mechanics enabled, more cards before the boss, more monsters per combat), I'm pretty confident that with the Professor and a self-made deck (with one refresh if needed), it is reasonably consistent to kill Cthulhu even on normal difficulty (although you might die on the way to him).

Once you understand the boss, at least with the Professor, it is possible to beat him without needing many relics
Originally posted by DigoBFS:
In custom mode (all building bonuses disabled, fuel mechanics enabled, more cards before the boss, more monsters per combat), I'm pretty confident that with the Professor and a self-made deck (with one refresh if needed), it is reasonably consistent to kill Cthulhu even on normal difficulty (although you might die on the way to him).

Once you understand the boss, at least with the Professor, it is possible to beat him without needing many relics

With added cards before the boss, probably.

With fewer cards before the boss, it would be much harder. That's 12 fewer events to get stronger before Cthulhu.

And that's only with a really strong anti-Cthulhu build.
rugal Jan 26 @ 12:04pm 
Nope, that s quite the insane combo you got.
Its sad that a final Boss designed to last many battles can be beat easy in first try after at least 1 encounter and you know you have to make minor adjusts, whats roguelite in that I ask??? So many mechanics in this game to favor player that its like a babylite game now.
Last edited by riomarbastos; Jan 29 @ 2:03am
< >
Showing 1-12 of 12 comments
Per page: 1530 50