Tokyo Xtreme Racer
My Intial Thoughts.
Having played it for a little bit now, these are things I have thought could be better.

1. The acceleration on the vehicles feels a bit too slow, even when you mod the vehicle.
2. The handling on the vehicles feels unresponsive.
3. Needs a larger soundtrack, with a bigger variety of songs, as the same song playing in every race, gets repetitive and boring fast.
4. The races themselves get repetitive after a while, of juts doing the same thing every race. Having some other different types of events would be good.
5. There's no Kei Trucks.
6. No Honda manufacture.
7. No Mitsubishi cars either.
8. Gaining Money takes a lot of grinding to earn, with how little you get from races, and how high the upgrades and cars cost.
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Showing 1-13 of 13 comments
1. Gear ratios need to be tuned for fast acceleration.
2. Change settings to improve steering, like any other game.
3. They will add more music. It is from the old games in the series.
4. This is it for races, its always been this way.
5. They may add some later.
6. They are working on Honda license.
7. Mitsubishi is in game, you have to unlock them
8. The game is a grind.
On 8... I feel the games have always been true to the grind nature. Having played them in my younger years, that was a huge selling point.
MadDoggyca Feb 3 @ 7:54pm 
Im confused about the Money claim.. Iv hard lock my self a few times because Iv hit the "Max amount if money " a player can hold... The Devs needs to remove the "wallet/perk system" and let the player hoard as much money as they want and NOT waste Wins because they can't carry any more money..

most baffling decision for any game to hard cap the money system ..
Honestly they made this game already so much less 'grindy' than the old games and people are still complaining.

With maxed out long run perk, you can earn around four million an hour (around two million from the perk and the rest farming rivals like white leopard + win streak upgrades) literal traffic cars give two to five times as much CP as team rivals did in the old games.

edit

Originally posted by MadDoggyca:
Im confused about the Money claim.. Iv hard lock my self a few times because Iv hit the "Max amount if money " a player can hold... The Devs needs to remove the "wallet/perk system" and let the player hoard as much money as they want and NOT waste Wins because they can't carry any more money..

most baffling decision for any game to hard cap the money system ..

Wallet is literally 1 bp upgrades, or you can buy cars. You're not 'hard locked' out of money unless you have max wallet, a full garage and 15mil CP.
Last edited by <Blank />; Feb 3 @ 7:58pm
Originally posted by <Blank />:
Honestly they made this game already so much less 'grindy' than the old games and people are still complaining.

With maxed out long run perk, you can earn around four million an hour (around two million from the perk and the rest farming rivals like white leopard + win streak upgrades) literal traffic cars give two to five times as much CP as team rivals did in the old games.

edit

Originally posted by MadDoggyca:
Im confused about the Money claim.. Iv hard lock my self a few times because Iv hit the "Max amount if money " a player can hold... The Devs needs to remove the "wallet/perk system" and let the player hoard as much money as they want and NOT waste Wins because they can't carry any more money..

most baffling decision for any game to hard cap the money system ..

Wallet is literally 1 bp upgrades, or you can buy cars. You're not 'hard locked' out of money unless you have max wallet, a full garage and 15mil CP.


but it is.. the Final upgrade to the wallet is 15m... like what? come on... dumbest thing ever...

I got the option to buy cars that are currently 9M yet my wallet is hard lock to 4.5m max and I can't "upgrade" it till I beat so and so....

so whats the point have having cars to buy unlocked before the game even gonna remotely let you hold the cash required to by it in the first place...


And users not just going to buy every car just because... Most people that play these type of games perfer to hold on to there winnings.... until there is a Car worth actually spending the money on and having the extra money for all the available upgrades right out the gate
Last edited by MadDoggyca; Feb 3 @ 8:07pm
Originally posted by MadDoggyca:
Originally posted by <Blank />:
Honestly they made this game already so much less 'grindy' than the old games and people are still complaining.

With maxed out long run perk, you can earn around four million an hour (around two million from the perk and the rest farming rivals like white leopard + win streak upgrades) literal traffic cars give two to five times as much CP as team rivals did in the old games.

edit



Wallet is literally 1 bp upgrades, or you can buy cars. You're not 'hard locked' out of money unless you have max wallet, a full garage and 15mil CP.


but it is.. the Final upgrade to the wallet is 15m... like what? come on... dumbest thing ever...

I got the option to buy cars that are currently 9M yet my wallet is hardl ock to 4.5m max and I can't "upgrade" it till I beat so and so....

so whats the point have having cars to buy unlocked before the game even gonna remotely let you hold the cash required to by it in the first place...

I agree that the boss car unlocks should at least be better tied to wallet progression, but the rest is naff.

You can buy cars with your money, you're choosing not to. There is a viable solution to having a full wallet until you have maxed out your entire garage upgrade tree. You're not using it. Not using it because it's 'stupid' doesn't make it no less a viable avenue for you.

I'm personally torn on wallet progression. I get the angle of trying to promote buying cars and upgrades, but it's also contentious and not well implemented with the unlocks not being properly tied to the rivals you beat.

Genki will probably rebalance it significantly.

Originally posted by MadDoggyca:

And users not just going to buy every car just because... Most people that play these type of games perfer to hold on to there winnings.... until there is a Car worth actually spending the money on and having the extra money for all the available upgrades right out the gate

15m will handily max upgrade literally every car in the game.
Last edited by <Blank />; Feb 3 @ 8:11pm
^^^15m will handily max upgrade literally every car in the game.


butt will it let me max out.. lets say... hmmmm 10 cars at the same time....

no because I already have like 6 cars unlocked that are 9 mill or more,, with the hard cap at 15mill I can't even buy 2 base models at the same time ...

15 mill cap will let u basically by 1 Base 10m car, and possible all the upgrades before the users required to go back on the road and re-grind 15 mill all over again.. at that point the Players probably already beat the game or close to it...

The devs at the part is just adding the unnecessary grind to extend the games overall gameplay in a SP only game... no body wants to do that. and its complete disrespect of the players time.. If a "game" can not respect my time why should I give it any of mine.


Thats not to say the game is terrible, I love it.. Way to easy soo far but its been scratching that inch since DreamCast TXR2.. I just wish this title was more like the first 2 ....Simple straight up racing with out any of the extra fluff
Last edited by MadDoggyca; Feb 3 @ 8:21pm
Originally posted by MadDoggyca:
^^^15m will handily max upgrade literally every car in the game.


butt will it let me max out.. lets say... hmmmm 10 cars at the same time....

no because I already have like 6 cars unlocked that are 9 mill or more,, with the hard cap at 15mill I can't even buy 2 base models at the same time ...

15 mill cap will let u basically by 1 Base 10m car, and possible all the upgrades before the users required to go back on the road and re-grind 15 mill all over again.. at that point the Players probably already beat the game or close to it...

The devs at the part is just adding the unnecessary grind to extend the games overall gameplay in a SP only game... no body wants to do that. and its complete disrespect of time.. If a "game" can not respect my time why should I respect giving it any..

This is ridiculous. This isn't car mechanic simulator where you max out 6 cars at a time with your trillion dollars to stare at them. You're meant to buy and experiment and spent money and time tuning your cars.

I understand wallet frustration but the scenarios you're painting are just antithesis to the gameplay itself entirely
Originally posted by <Blank />:
Originally posted by MadDoggyca:
^^^15m will handily max upgrade literally every car in the game.


butt will it let me max out.. lets say... hmmmm 10 cars at the same time....

no because I already have like 6 cars unlocked that are 9 mill or more,, with the hard cap at 15mill I can't even buy 2 base models at the same time ...

15 mill cap will let u basically by 1 Base 10m car, and possible all the upgrades before the users required to go back on the road and re-grind 15 mill all over again.. at that point the Players probably already beat the game or close to it...

The devs at the part is just adding the unnecessary grind to extend the games overall gameplay in a SP only game... no body wants to do that. and its complete disrespect of time.. If a "game" can not respect my time why should I respect giving it any..

This is ridiculous. This isn't car mechanic simulator where you max out 6 cars at a time with your trillion dollars to stare at them. You're meant to buy and experiment and spent money and time tuning your cars.

I understand wallet frustration but the scenarios you're painting are just antithesis to the gameplay itself entirely


nope nope..... As some one that Beat Both TXR1 & 2 on the dream cast.. Hording every bit of money was a requirement...

You made sure u didn;t waste it and only bought the cars u need during the first playthrough... Getting Hung upon a Boss on TXR2 and not having the cash on had to buy a new car/part because you foolishly spent it caused the Player to restart the ENITER game over again.....


Once you beat the game the first time.. You had all this extra money to go back and buy all the other cars u wanted to try but weren't willing to risk it ... Every racing game I ever play , Grand Trismo, TXR1/2, Forza, NFS ect always hord the cash , only buy what u need and once u beat the game then splurge...
on a side note : With today games.. If I find my self stuck in grind, especially a SP only game I just load up a hex editor and away I go... but if the devs/game respect my time, I shouldn't have to do that..
Last edited by MadDoggyca; Feb 3 @ 8:32pm
It wasn't a 'requirement' because you could always re-challenge rivals on every single iteration of the game. There's only been one hardlock to progression over money and it was because of a localization error in TXR3
Originally posted by <Blank />:
It wasn't a 'requirement' because you could always re-challenge rivals on every single iteration of the game. There's only been one hardlock to progression over money and it was because of a localization error in TXR3


U know how painfull it was to make money in TRX1/2 .. once u beat the rival ,,, replaying that same rival gave u next to nothing in cash.. u could easily have spend 10+ hours just trying to remake back a bad purchase (esspically if u had auto save enabled) .. especially late game... It was way easier to & in some case quicker to just restart over (its that Time = money argument) were time is money.. The more time you "have to spend" on a game .. The more time your wasting ...
Last edited by MadDoggyca; Feb 3 @ 8:40pm
Originally posted by MadDoggyca:
Originally posted by <Blank />:
It wasn't a 'requirement' because you could always re-challenge rivals on every single iteration of the game. There's only been one hardlock to progression over money and it was because of a localization error in TXR3


U know how painfull it was to make money in TRX1/2 .. once u beat the rival ,,, replaying that same rival gave u next to nothing in cash.. u could easily have spend 10+ hours just trying to remake back a bad purchase (esspically if u had auto save enabled) .. especially late game... It was way easier to & in some case quicker to just restart over (its that Time = money argument) were time is money.. The more time you "have to spend" on a game .. The more time your wasting ...

People posting their win streaks against White Panther of Yokohama are the OGs that constantly re battled wanderers in Zero and 3 kek.
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Date Posted: Feb 3 @ 5:54pm
Posts: 13