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Also, some players have been scrubs for decades and erroneously think that time = skill.
You can, in 2024, put in a modicum of practice and steal wins from those players.
That is exactly what i mean. I played against a really good player and i friended him then he just insultet me instead of giving tips or something. Its no whining. I want to get better and have fun and help also build the commuinity. You are also one of those people i guess. Why do you start with insulting me, "that i whine, saying no one cares, just leave" etc.
My guess is if you reach out here with a specific question that you can't solve, you'll get some helpful answers. That's generally how veterans "give new players some slack" from my experience -> they share what they know to help you grow to their level.
It's unfortunate you ran into someone hostile, but hostile people are not exclusive to veterans. Merely an unfortunate biproduct of an online multiplayer space in which people seldom see their opponent's eyes anymore.
How exactly are they "toxic?" Because from most of the threads I've seen complaining about this topic, the "toxicity" amounts to "after years of practice, they've learned to play the game better than you."
Which isn't toxic, it's the point of the game.
There are resources all over the internet about these games. I started labbing/learning XMvSF and found a slew of combo guides on the Super Combo Wiki. Same goes for most, if not all the other games. The community has documented these games very well.
Oh definitely. I've basically played this game every time it's come out on a new platform since the arcade days then take huge gaps due to both availability and you know...wanting to do other things. That said, I don't consider myself good and I'm still sitting at like a 80% win rate in ranked; just because some old knowledge is better than no knowledge. There are levels to this in a way that doesn't really exist in that many modern games anymore. For example, this is before the era of wide scale comeback mechanics in fighting games. I go play Tekken 8 on occasion and there are 3 different ways for new players to just hit one button and immediately do 30% - 40%. You do this 3 times and the round ends.
I find that way less interesting if I'm being honest, but it's why modern fighting games have expanded their casual base for sure.
If someone new took the time to actually git gud they'd stomp me because I'm playing off ancient information and muscle memory. The last time I really played the game was the 360 release with a bit of fightcade here and there over the last 4-5 years.
I hope you're wrong. MvC2 is always kind of around. Whether that means this or fightcade I'm not sure. It really did need cross play though.
I go back to the other fighting collection and it's a miracle if I can find a Puzzle Fighter or SF2 match online.
i really hate auto combos thats why i like strive and this collection so much i think a good middle ground would be to have the exact same controls as 2xko and totally do away with autocombos i believe that will still retain the casuals while keeping pro players happy anyone who thinks fighting games would be two buttons is crazy it takes all the fun out of learning new characters and different strats ....I have five million ways to come at someone with May on Strive and 100s of team combinations for MvC that only learned cause i CHOSE to learn it you will never be great at fighting games if you always get ur combos handed to you