Slitterhead

Slitterhead

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I just beat it and am bummed that the critical reception was actually completely warranted
For the first six or seven hours I thought the game deserved at least a full point higher than the critical average, but after beating it? Not so much. About halfway through the game you've seen pretty much everything the game has to offer but it just keeps going and going. And the plot is borderline nonsensical on top of it. It really feels like the game intentionally wastes your time so often. "Go back to this same area you've been before, chase the same enemies you've been chasing, fight the same five enemies over and over and over again."

The character with the best ability in the game is just given to you with zero explanation after you had to unlock the others. Unlocking the true ending requires you to go back and redo missions trying to keep civilians alive and doing that just gets you a few extra minutes of story. And then it ends on a cliffhanger with very little actually resolved. If the gamer had been seven or eight hours long I think it would have been a lot better, but it's just so padded and it truly feels like they completely ran out of money.

It reminds me a lot of Siren: Blood Curse, but that game actually had a pretty good story, I thought. This one had some interesting stuff in it, but I didn't really feel like it went anywhere. And the final part of the game is so incredibly anticlimactic. Plus the game's difficulty curve is just mostly "here, fight multiple enemies at once even though the gameplay clearly was only designed for one-on-one combat." I love the premise and certain aspects of the execution here, but the incredibly amount of repetition, poor use of most of the cast, janky combat that starts to grate after a while, and lack of payoff in the story really disappointed me. It's a 6.5 at best.
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Showing 1-7 of 7 comments
peep Nov 10, 2024 @ 6:14pm 
How long did it take you to beat the game on a first playthrough?
Originally posted by soso:
How long did it take you to beat the game on a first playthrough?

I wanna say about 12 hours. But I also went back looking for collectibles and stuff at times. Which wasn't really worth it, as the game gives you more skill points than you'll likely every use regardless.
peep Nov 10, 2024 @ 6:31pm 
I see, I'm 6 hours in and I'm kind of feeling the fatigue a little bit myself.
The game is structured almost identical to the first 2 siren games, so while it can be a bit repetitive I have been enjoying it. Still 5/10 was harsh, personally I'd give it a solid 7/10. I wish there was a bit more story instead of random conversations with the rarities. The world the team built is incredibly interesting and feels like untapped potential.

Though this game really scratches that PS2 era itch that few games are able to do these days.
ChubbiChibbai Nov 10, 2024 @ 8:30pm 
Originally posted by soso:

Though this game really scratches that PS2 era itch that few games are able to do these days.

I think that is it. If you loved that era than this game really nails it.
bunny de fluff Nov 10, 2024 @ 9:11pm 
…the reception was completely warranted…

You don't say! *Gasp
󠀡󠀡 Nov 11, 2024 @ 2:52pm 
this is true 100% im also bored as f as it goes on it just new stuff in the first 2 hrs
󠀡󠀡 Nov 11, 2024 @ 2:53pm 
im gonna share this to everyone
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Showing 1-7 of 7 comments
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