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And, we're glad to hear you like it ^^ thanks!
PS: update will be out in the weekend here that will improve the game a fir bit as well, mostly concern memory, performance and stability. If something need to be done for the camera sense in the editor, AI should be able to include that too.
https://steamcommunity.com/games/262390/announcements/detail/3684548560175781056
Good to hear that you are still supporting your Game. This one has Potential because you nailed the Movement. Bought both of your Games and played it back in time on the PS4 (Super Cloudbuilt). The Editor needs some serious updates tho and i think this could blow up. The Editor for me is very, very unstable. Seems unfinished. Mods are the way to go in the long run. Look at Quake, Factorio, Doom, Skyrim, etc. They all are living by the Mod Community and i like to work on some Maps, cause your Game is pure fun from a gameplay perspective. The Cel Shading Look is also beatifull. Good job on that side.
Some Things in need of a fix in my humble opinion:
- The Material Editor needs a better UI
- Some Features are incomplete and even crash the editor
- there is a serious camera bug, while play testing -> doesnt change to first person
- You should add an easier way to manipulate vertices or i doesnt found one.
- maybe add .obj support for blender
- polish
These are huge and i dont think you will have the time for that while porting your super cloudbuilt codebase to this as i read on your blog. But a man can dream. Way too few first person jumpnrun games on pc.
You are making a good job. :) Keep going, underrated gem and as an oldschool gamer its refreshing.