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Funny, that.
Going fullscreen with multi monitor seems to fix my issue.
Also if you are running a 13th or 14th gen intel i9 you will crash all the time in games.
I upgraded to 9800x3d 2 weeks ago.
OK 3rd edit. I started getting bad stutters and then I fixed that by turning off frame gen, reflex and capping at 60 fps. I can play fine in borderless again.
Hope you don't have an ASROCK motherboard or you firmwared it to 3.25 (which at least MIGHT help fix the issue)
Edit : 12900K, 32 GB RAM, RX 9070 XT.
I played the hour in the sewers fine looking at all the shiny new graffix.
I left the sewers, swam to the area just in front of it, killed 2 bandits and when I tried to loot 1 - so within a span of 3 minutes - I had a hard system crash.
It's not peoples' systems, game has some severe and obvious memory leak issues and something is wrong lol. This was literally a month ago and I haven't been able to play since, since no patch (Xbox game pass)
Hard system crash, as in computer shutting down / rebooting suddenly, sure sounds like you'd have some sort of instability in your system.
Incorrect.
Played Dark Ages which only had one weird crash over 28 hours - that crash was traced back to an oopsie regarding Windows botching a sound driver updated I never asked for.
Played Clair Obscur for whatever time it says in my profile without a single crash.
Oblivion Remastered is the issue. Putting your head in the sand does not put out the fire in front of you.
Incidentally, literally five seconds of googling would prove to you this is a thing.
I'm not saying this game does not have problems.
I'm saying encountering hard system crash sounds like having instability on hardware or perhaps driver level.
Running some other programs successfully does not automatically rule out instability.
For example when I was trying to find correct undervoltage levels for my new cpu, I thought I had found stable levels as I could run cinebench and play something like d4 for hours with no problems. But then I tried playing something seemingly much more simple game called my summer car and had a system hard crash. Even at some point of that journey system idling caused crashes while playing some demanding games didn't.
It's already toast. At this point, people either play with crashes or wait for modders to fix it like every single other one of their games.
When you're a gaming company with a track record of putting out early access games that never get patched, yeah, it's always the game.
As an aside, all the voodoo magic fix suggestions in these threads are hilarious. You know what games don't need that kind of discussion? Literally every other game being sold on Steam.