The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Showing 1-12 of 12 comments
i have not tried that yet, iam an old fart i like to move nice an slow thats a bit too much speed for me
well if you want to try it, you can cast spells on your horse! but you need to craft it
Sgt. Flaw (Banned) May 29 @ 3:47pm 
Jesus..no stutters imagine that lol. If this was on DFs rig it would've bricked lol

Haven't even thought about casting spells on my horse tbh...
Last edited by Sgt. Flaw; May 29 @ 3:47pm
Originally posted by Sgt. Flaw:
Jesus..no stutters imagine that lol. If this was on DFs rig it would've bricked lol

Haven't even thought about casting spells on my horse tbh...

took me 35 years of being alive before i thought to cast spell on horse lol
Sgt. Flaw (Banned) May 29 @ 3:52pm 
Originally posted by RandalMcdaniel:
Originally posted by Sgt. Flaw:
Jesus..no stutters imagine that lol. If this was on DFs rig it would've bricked lol

Haven't even thought about casting spells on my horse tbh...

took me 35 years of being alive before i thought to cast spell on horse lol
39
Thank you friend:steamhappy:
Last edited by Sgt. Flaw; May 29 @ 3:52pm
Dyna May 29 @ 4:29pm 
Looks stutter free heh.

Quick hide the evidence.
Last edited by Dyna; May 29 @ 4:30pm
Oh bud I'm one of the old pioneers of it from Oldblivion.

So Fortify Speed spells in old game were generally funny. It fast-forwards the animations, and though I don't have direct, hard-code proof, every creature basically has certain multiplicative relationships between its Speed and its actual movement speed. Horses and Wraiths are the most extreme ends of the spectrum.
Some creatures, like Wraiths, had virtually no change from it. Frost Atronachs, Scamps, and Skeletons get pretty wild with even +15 Speed.
Horses, I fortified one to around +200, with Water Walking, Shield, and Fortify Health. I could jump the horse forward in a nearly straight line across the bridge from Imperial City (hill by stables) to Weye and not touch the ground. Hitting Lake Rumare crashed the PS3 (attempted to jump from Stables to Vilverin in two hops) and I could pretty easily establish where outdoor cell boundaries were because the console would hang loading the LODs.

The PS3 in question blacked out a few times on Oblivion, but was quite literally killed by LittleBigPlanet.

I have not retested this stuff on remake yet, but even with a nude High Elf at 200 Speed and Athletics (base 100 in each) it was hard to outrun a Frost Atronach with +15 Speed iirc.
Zombies are just hilarious to watch in fast forward.
Sholomar May 29 @ 4:45pm 
Spell I cast on horse

fire damage 35 feet on target
weakess to fire 35 feet on target
weakeness to magic 35 feet on target

guard was not happy.. horse is not moving.
maybe cast light and set on fire would turn it to a fire horse lol, im not playing atm but im gonna mess with it more
I think the reason not many have done this is there isn’t really a need. You can fast travel anywhere. The horse is mostly for RP.
Originally posted by Sgt. Flaw:
Jesus..no stutters imagine that lol. If this was on DFs rig it would've bricked lol

Haven't even thought about casting spells on my horse tbh...
There was one at 0:06, another at 0:13, and another at 0:21.
Originally posted by Daniel Frost:
Originally posted by Sgt. Flaw:
Jesus..no stutters imagine that lol. If this was on DFs rig it would've bricked lol

Haven't even thought about casting spells on my horse tbh...
There was one at 0:06, another at 0:13, and another at 0:21.

are you aware that recording just 60 seconds of this game generates a 10gb recording file? I dont experience those stutters in game they only show in the videos
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