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In Skyrim, the Alchemy skill gain was related to the monetary value of the resulting potion. i.e. Making more expensive potions with multiple effects and expensive ingredients resulted in the most gains per potion made.
I will say though that Alchemy seems to go up pretty fast here compared to other skills. I would just keep going for quantity and forget about what potions you are making. Whatever ingredients you can find the most of, use those to train.
I personally don't care, as the speed of alchemy is very fast. Between the Frostspire garden, the arcane university and harvesting plant-rich areas (around Skingrad for example) I can craft hundreds of potions in short time.
So interesting thing I just noticed, I made a potion with two ingredients that did Restore Agility and Shield... it was worth 20 gold. Then I made a potion with just the two ingredients of Restore Agility from the previous potion, so it had just the one effect. Same 20gp value.
And yeah, both looked like they did they same amount of skill xp so while it might be tied to potion worth, it was weird the three ingredient two-effect potion was worth the same as a potion with just one of those same two effects. Definitely not how it works in Skyrim.
Then you just wait 3 consecutive days, rinse and repeat. You can max alchemy, be rich and have mercantile pretty high in a very short amount of time.
restoration used to take like 6 solid hours of grinding, i maxxed it in legit 40 minutes, restoration was always the slowest...