Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Have a "Skyrim" mode where the mechanics of everything are based on Skyrim. (Much more difficult than it sounds superficially.)
I find this funny, because the remaster actually has a few things I wanted in Skyrim.
The dodge feature works more like how I want it to.
I would like timed blocks or parries in the next ES, but I'm not really anticipating Bethesda to be able to make another good ES.
Another thing: Have the armour of NPC allies upgrade with your level, just like enemies. I am sick and tired of my followers running around half naked after they have been fighting with me. Or have the poor guards I recruit for the battle of Bruma get killed because of their poor defense.