The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Newest Nvidia update F*cked my FPS **How To Fix**
med/low settings on a rtx3060 had fine game play until today...queue nvidia update now my game is practically bricked with lag spikes and 10-15fps... WTF
Last edited by Hardee's; May 12 @ 12:12pm
Originally posted by Wrexpert:
Users/YOURNAME/Documents/MyGames/OblivionRemastered/Saved/SaveGames

Delete the file "Save_Settings", and launch the game. That's it. It resets your graphics options and your controls to default. But just configure them again.

Originally posted by White Wolf:
Can you please tell me what steps need doing to recompile shaders.
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Showing 1-15 of 22 comments
Gigantoad May 12 @ 11:50am 
What update, new driver?
Hardee's May 12 @ 11:51am 
Originally posted by Gigantoad:
What update, new driver?
yea reverting back now
fox May 12 @ 11:52am 
Sir this is a Wendy's
You need to force the game to do the precompile of the shaders again. Please someone pin something about this and how to do it.
Last edited by ebolaconundrum; May 12 @ 11:56am
Hardee's May 12 @ 11:53am 
Originally posted by fox:
Sir this is a Wendy's
At least the ice cream machines work
White Wolf May 12 @ 11:56am 
Can you please tell me what steps need doing to recompile shaders.
The author of this thread has indicated that this post answers the original topic.
Wrexpert May 12 @ 12:03pm 
Users/YOURNAME/Documents/MyGames/OblivionRemastered/Saved/SaveGames

Delete the file "Save_Settings", and launch the game. That's it. It resets your graphics options and your controls to default. But just configure them again.

Originally posted by White Wolf:
Can you please tell me what steps need doing to recompile shaders.
Last edited by Wrexpert; May 12 @ 12:04pm
ZemX May 12 @ 12:14pm 
It's not a bad idea to also clear your shader cache before having the game recompile shaders. Google "Nvidia clear shader cache" for steps. Follow them. Then do the Game_settings.sav thing to cause Oblivion to recompile. I also strongly suggest using the default shader cache size in Nvidia control panel when you re-enable the cache after clearing it. Anything bigger was causing crashes for me in this game. No idea why. YMMV, of course.

Before doing this, I was getting a situation where the game kept doing background shader compile (high CPU usage) for the first couple minutes every time I started the game.

Overall this game seems to have serious problems managing shaders.
They do need to update the game to do its own shader management properly. It should be checking the driver cache on startup and precompiling again as needed at the very least.
White Wolf May 12 @ 12:22pm 
So.. I deleted shader cache in the DXcache folder, Recompiled the shaders. But the the CPU is at 100% in the menu and in game. Even capping to 30fps it's going nuts. This driver is goosed.
Yistaan May 12 @ 12:23pm 
Originally posted by ebolaconundrum:
They do need to update the game to do its own shader management properly. It should be checking the driver cache on startup and precompiling again as needed at the very least.
You mean it's not a corrupt bargain between NVidia and Bethesda to psychologically influence people to buy new video cards? :P
Last edited by Yistaan; May 12 @ 12:23pm
Wrexpert May 12 @ 12:33pm 
Originally posted by ZemX:
It's not a bad idea to also clear your shader cache before having the game recompile shaders. Google "Nvidia clear shader cache" for steps. Follow them. Then do the Game_settings.sav thing to cause Oblivion to recompile. I also strongly suggest using the default shader cache size in Nvidia control panel when you re-enable the cache after clearing it. Anything bigger was causing crashes for me in this game. No idea why. YMMV, of course.

Before doing this, I was getting a situation where the game kept doing background shader compile (high CPU usage) for the first couple minutes every time I started the game.

Overall this game seems to have serious problems managing shaders.
I didn't need to do this at all. Just deleting that one file i talked about was enough for me.
★REM★ May 12 @ 12:45pm 
When you update your Drivers you NEED to delete and recompile your shader cache, or your cache mismatch and cause from stutter to freeze to crashes.
Either you recomplie your shaders or you live with stutter and crashes.
Marcus_ER May 12 @ 12:51pm 
I reinstalled drivers to 576.28. The new drivers (576.40) kept on crashing my games(BF 2042 and Oblivion).
ZemX May 12 @ 1:21pm 
Originally posted by Wrexpert:
I didn't need to do this at all. Just deleting that one file i talked about was enough for me.

The one difference I've noted is that prior to deleting the cache, it was at the maximum default size (4GB). I had been playing some other games so this wasn't a surprise. But every time I launched Oblivion Remastered and loaded up a save game, the first load would start out with high CPU usage and massive stuttering. It was clearly compiling shaders in the background. EVERY time I loaded the first time after starting the game. After a few minutes it would settle back down to the usual 20%-ish CPU for me.

After deleting the cache and recompiling in Oblivion, my shader cache is only 2.5GB so far and never does this background compile when I load in anymore.

Very weird behavior.

This is why I experimented with increasing the cache size setting, but this resulted in a couple crashes in game within the first hour, which had not happened to me even once in 60 hours of play. After setting it back to default 4GB size again, it has not crashed since for another 15 hours so far and counting.
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