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You want to be even more mindful in this version though not to "waste" xp (unlike the original you can bank multiple level ups meaning if you sell too much stuff your mercantile will go way up and you will gain a bunch of "junk" levels).
TL;DR you now are expected to focus on your spec rather than grind out levels but you still want to watch out for overleveling.
Not leveling while you build your skills and then leveling up later to increase the danger of the world is the way to go.
https://www.nexusmods.com/oblivionremastered/mods/567
You two never played the old oblivion then or have no clue what we’re all talking about. But regardless, your bait is flawed and lacks perfection.
Played it since release. You absolutely don't need to min max. If you're talking about efficient leveling, then you don't understand the mechanics of the game and fell for bad advice given by people to appease their OCD, not to actually manage the level scaling of oblivion.
The attributes themselves are almost worthless and not the reason you'll be weak or strong.
What was bad was the world level scaling, which can cause you problems if you leveled a bunch of non combat skills and got the next tier of enemies without being better at combat, or don't have the next tier of gear to combat the new enemy tiers, or a combination of both.
Both of those problems are solved by waiting to level up at certain tiers until your gear or combat skills catch up.