The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Mods for rebalancing loot and economy
After level 20 which is rather quick to get to, you are showered in daedric, ebony and glass gear from peasant bandits which feels both unrealistic (its supposed to be rare and expensive gear to obtain in the lore) as well as breaks entire economy and makes gold meaningless due to its ease of abundance.

Any good mods rebalancing this?
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Showing 1-15 of 17 comments
There are mods like Ascension Remastered and others on Nexus mods.
Personally I didn't want to use mods on my first character so I just made a rule for myself not to sell any equipped gear from enemies. Loot from chests etc is OK to sell. It helps balance it a bit.
Sad Yak May 11 @ 3:41am 
I am doing the same rn, with exception of enchanted items that drop from enemies that would be upgrade for me as a mage. I stopped doing alchemy outside of making potions i would consume myself, too.
Yep, its an old school game, which means, sometimes you have to abide by your own set of rules. For myself, I consider potions, gold, scrolls, enchanted weapons to be the real loot. Stripping every bandit with glass armor down to his loin cloth is over powered. Just make your own rule, like, unless its enchanted, just pretend its worthless. And dont spam crafted potions. Only make what you, yourself are going to use. That keeps the game interesting for a much longer time.
Last edited by Archer801; May 11 @ 4:17am
Sad Yak May 11 @ 4:22am 
Originally posted by Archer801:
Yep, its an old school game, which means, sometimes you have to abide by your own set of rules. For myself, I consider potions, gold, scrolls, enchanted weapons to be the real loot. Stripping every bandit with glass armor down to his loin cloth is over powered. Just make your own rule, like, unless its enchanted, just pretend its worthless. And dont spam crafted potions. Only make what you, yourself are going to use. That keeps the game interesting for a much longer time.

I do that, and it would be all nice and good were it not for morrowind which is arguably older and more jankier than oblivion not having nearly as bad problem with this, especially when it comes to end game tier equipment. The whole level scaling in oblivion just ruins any kind of economy after lvl 20 and I don't think its excuseable nowadays.

They should have at least tried to adjust it instead of copy pasting something that was broken and unfun even 20 years ago.
Originally posted by Sad Yak:
Originally posted by Archer801:
Yep, its an old school game, which means, sometimes you have to abide by your own set of rules. For myself, I consider potions, gold, scrolls, enchanted weapons to be the real loot. Stripping every bandit with glass armor down to his loin cloth is over powered. Just make your own rule, like, unless its enchanted, just pretend its worthless. And dont spam crafted potions. Only make what you, yourself are going to use. That keeps the game interesting for a much longer time.

I do that, and it would be all nice and good were it not for morrowind which is arguably older and more jankier than oblivion not having nearly as bad problem with this, especially when it comes to end game tier equipment. The whole level scaling in oblivion just ruins any kind of economy after lvl 20 and I don't think its excuseable nowadays.

They should have at least tried to adjust it instead of copy pasting something that was broken and unfun even 20 years ago.

Wanna know something fun to do? Self lock at level 16. I've played a whole playthough in oblivion locked at level 16, by not leveling up. It was actually a lot of fun. Made daedric artifacts actually fun to use, Kept the game interesting from start to finish. Enchanted rings and amulets were not OP AF. I was never a God-Tier, Mega Chad. lol...

That actually made the game very fun. Just make sure to do 1 murder before you get to level 16, so you're not locking yourself out of the Dark Brotherhood Guild.
Last edited by Archer801; May 11 @ 5:11am
Sad Yak May 11 @ 5:07am 
Originally posted by Archer801:
Originally posted by Sad Yak:

I do that, and it would be all nice and good were it not for morrowind which is arguably older and more jankier than oblivion not having nearly as bad problem with this, especially when it comes to end game tier equipment. The whole level scaling in oblivion just ruins any kind of economy after lvl 20 and I don't think its excuseable nowadays.

They should have at least tried to adjust it instead of copy pasting something that was broken and unfun even 20 years ago.

Wanna know something fun to do? Self lock at level 16. I've played a whole playthough in oblivion locked at level 16, by not leveling up. It was actually a lot of fun. Kept the game interesting from start to finish.

Why specifically 16lvl?
Originally posted by Sad Yak:
Originally posted by Archer801:

Wanna know something fun to do? Self lock at level 16. I've played a whole playthough in oblivion locked at level 16, by not leveling up. It was actually a lot of fun. Kept the game interesting from start to finish.

Why specifically 16lvl?
I cap my levels at 25. Most items are scaled up to their highest values but some low level stuff still appears, and you have unlocked all the quests and gear in the game.

But should probably try 20 or lower with the next character.
Last edited by Ammikaameri; May 11 @ 5:11am
Originally posted by Sad Yak:
Originally posted by Archer801:

Wanna know something fun to do? Self lock at level 16. I've played a whole playthough in oblivion locked at level 16, by not leveling up. It was actually a lot of fun. Kept the game interesting from start to finish.

Why specifically 16lvl?

Because at 16, you're still seeing Steel Armor, Elven, Orcish, Dwarven, Glass, and rarely Ebony. And super rare (as it should be) Daedric Armor.
Last edited by Archer801; May 11 @ 5:18am
Basically, level 16 is the most Diverse level in the game. And also the most balanced, as far as not being under, or over powered.
Last edited by Archer801; May 11 @ 5:19am
Sad Yak May 11 @ 5:23am 
Thanks for the tip, I might try it on the next run :)
Originally posted by Sad Yak:
Thanks for the tip, I might try it on the next run :)

No Prob. I would Recommend running as a Breton with the Lord Sign. Very powerful character. Without even an enchanted item or armor, you leave the sewers 65% resistant to magic, and 15% resistant to Physical Damage. Freeing up room to equip something else, other then 2-4 Equipment Slots being hog tied to Magic resistance that only equates to maybe 40% resistance, if your lucky. Or, you can become totally immune to magic all together with just 2 solid items.

The Breton/Lord Sign is unarguably the most powerful. Because all the other races, just have dumb once per day powers, that you can unlock later on anyways, as a spell. And The Bretons Once Per Day spell, is actually quit powerful. a 50% shield... With the Lord Sign thats 65% Shield, in a tight window. They also have a +50 to Magica and learn Restoration and Alteration spells at a crazy rate.

Bretons with Lord Sign are god-tier.
Last edited by Archer801; May 11 @ 5:51am
Ascension remastered is what you are looking for.
Originally posted by Womens Deodorant:
Ascension remastered is what you are looking for.

I disagree. All it does is turn Oblivion into Skyrim...
Yay for being level 50 and still fighting piss ants in fur armor with an iron dagger...
Last edited by Archer801; May 11 @ 5:58am
Originally posted by Archer801:
Originally posted by Womens Deodorant:
Ascension remastered is what you are looking for.

I disagree. All it does is turn Oblivion into Skyrim...
Yay for being level 50 and still fighting piss ants in fur armor...
Well for me it makes the game a lot better. So I disagree with your disagree. This is exactly the type of mod OP is asking for.
Archer801 May 11 @ 6:03am 
Originally posted by Womens Deodorant:
Originally posted by Archer801:

I disagree. All it does is turn Oblivion into Skyrim...
Yay for being level 50 and still fighting piss ants in fur armor...
Well for me it makes the game a lot better. So I disagree with your disagree. This is exactly the type of mod OP is asking for.

I guess you like 1 hit KO's once your blade skill hits 100 with 100 STR.... Me, personally, I dont... I like a good honorable sword fight with equal Armor Ratings.
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