The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Any advice how to deal with undead on Master diff?
Poisons dont work, so Im kinda stuck
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Showing 1-13 of 13 comments
If I remember correctly, most undead have a natural weakness to fire.
Fire and silver weapons.
Lahgtah May 10 @ 3:37pm 
High magnitude turn-undead spell. Will keep them running away and very reluctant to attack.
Most are rather weak to fire, but resist frost, so fire-enchanted weapons are your go-to: especially if stacked with a weakness to fire debuff.
Putin May 10 @ 3:51pm 
I doubt weapons are useful on master
Originally posted by Putin:
I doubt weapons are useful on master

Honestly, the default settings are kind of bs.
If you are looking for a challenge, there is a few balancing mods that will test your strength but the difference in the default settings just dumb to me.


Novice damage from you x6, incoming damage x0.167
Apprentice out 3.5, in 0.286
Adept out 1, in 1
Expert out 0.286, in 3.5
Master out 0.167, in 6

I think it is a bit silly to take 6 TIMES the damage on master while your damage is nerfed into the ground. So if you were maxed on blade and had umbra, instead of doing its 36 base damage you'd be only dealing 6.012.... that is rough.
N*rd May 10 @ 4:08pm 
destruction magic.
X ... be an element (fire, frost, electro)

cast weakness to X on target. (they stack)
cast a spell with X.
-> ggwp you can even kill fire atronarchs with fire :D
Last edited by N*rd; May 10 @ 4:09pm
Dont get hit, works for me
Sholomar May 10 @ 4:56pm 
play a pure mage. They really scale well with difficulty thanks to conjuration scaling with enemy level and destruction spells like these:

https://ibb.co/Xf9kK3Mk
https://ibb.co/67LHC8dH

Keep in mind magic regen greatly increases with willpower boosts. Also master level alchemy not only is a source of endless cash compared to trying to loot heavy pieces of armor to sell, but magic regeneration potions really work well if you don't want to max out your character:

https://ibb.co/RGN2xg2y

You will need the Retort and Calcinator to make potions like this. This magic regen potion uses common flaxseed which is found everywhere around Skingrad. Hitting 100 will get you swimming in cash as you can make potions with a single ingredient and at 75 you get 2 potions per ingredient.

The grape and tomato farms along with the silly amount of other alchemy ingredients in the vicinity of the grape farm in west skingrad make it a perfect early game starting location for monetary gain and alchemy boosting skills.
Last edited by Sholomar; May 10 @ 5:03pm
Make a "Weakness to poison - 100% for x seconds" spell, hit them with it, and then use any combination of fire/frost/shock/damage health poisons. Stacking them absolutely melts quite literally everything. It helps if you have invisibility spells/potions to wait a few seconds until they die.

The weakness to poison spells essentially get rid of their resistance for thee duration of the effect
Last edited by Men's Asses; May 10 @ 5:02pm
Kai May 10 @ 5:03pm 
The reason why conjuration works is because npc and monsters do the same damage to each other.

You just are doing 1/6th and take 6x more damage.
Kai May 10 @ 5:03pm 
Originally posted by Men's Asses:
Make a "Weakness to poison - 100% for x seconds" spell, hit them with it, and then use any combination of fire/frost/shock/damage health poisons. Stacking them absolutely melts quite literally everything. It helps if you have invisibility spells/potions to wait a few seconds until they die.

The weakness to poison spells essentially get rid of their resistance for thee duration of the effect
If you can make a weakness to poison and other combo you can get 100% chameleon.
Putin May 10 @ 5:08pm 
Originally posted by Men's Asses:
Make a "Weakness to poison - 100% for x seconds" spell, hit them with it, and then use any combination of fire/frost/shock/damage health poisons. Stacking them absolutely melts quite literally everything. It helps if you have invisibility spells/potions to wait a few seconds until they die.

The weakness to poison spells essentially get rid of their resistance for thee duration of the effect
Thought I would not use custom spells, but looks like thats the only way to go
=Duke= May 10 @ 5:13pm 
Originally posted by Men's Asses:
Make a "Weakness to poison - 100% for x seconds" spell, hit them with it, and then use any combination of fire/frost/shock/damage health poisons. Stacking them absolutely melts quite literally everything. It helps if you have invisibility spells/potions to wait a few seconds until they die.

The weakness to poison spells essentially get rid of their resistance for thee duration of the effect

Add a 100% weakness to magic infront of the weakness to poison and it will have a exponential stacking effect. My High Elf Mage has broken the game with this lol.
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