The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

View Stats:
Will there be difficulty update?
Playing on master, lvl 30 currently, but poisoning every swing sucks
< >
Showing 1-11 of 11 comments
Jaevwyn May 8 @ 4:44am 
Unlikely, you're playing on a higher difficulty with spongy enemies and gaming the system as a result, seems kinda self inflicted to me.

Never know though, difficulty has been a hot topic in the forum.
Putin May 8 @ 4:49am 
Originally posted by Jaevwyn:
Unlikely, you're playing on a higher difficulty with spongy enemies and gaming the system as a result, seems kinda self inflicted to me.

Never know though, difficulty has been a hot topic in the forum.
I always accept highest challenge, but this seems to be a bit over too much)) I dont want to go full spellcasting with weakness and etc. Though I play altmer+atronach
Rroff May 8 @ 4:50am 
Anything up to and including expert is way too easy for me, master is way too tedious to be fun, to be honest I've just accepted it and not playing the game for a challenge.
There are some mods on nexus that adjust the difficultly scaling to a more preferred preference. Expert and Master are a huge leap in +damage taken and -damage dealt but these mods can make it more reasonable with many options
Scraps May 8 @ 10:49am 
You're best off with a mod. I also play for difficulty in many games, but most Bethesda games isn't it aside from ESO, because in most games, the max difficulty is glass cannon vs bullet sponge. If you look up a guide on how to optimize your run, that's 90% of the difficulty taken from you.

It's mind-numbingly boring. If they do update it, it'll very likely be Survival Mode where you're a glass cannon vs sponges who needs to eat, sleep, drink every day.

That's where mods come in. They're already coming out with new mods to adjust difficulty and add modifiers to spice things up. Don't ever wait on Bethesda to do anything for you, always look into modding.
Putin May 8 @ 11:31am 
Originally posted by Scraps:
You're best off with a mod. I also play for difficulty in many games, but most Bethesda games isn't it aside from ESO, because in most games, the max difficulty is glass cannon vs bullet sponge. If you look up a guide on how to optimize your run, that's 90% of the difficulty taken from you.

It's mind-numbingly boring. If they do update it, it'll very likely be Survival Mode where you're a glass cannon vs sponges who needs to eat, sleep, drink every day.

That's where mods come in. They're already coming out with new mods to adjust difficulty and add modifiers to spice things up. Don't ever wait on Bethesda to do anything for you, always look into modding.
I cant say, that Im glass cannon, but sponges annoying as ♥♥♥♥. Thx to alchemy and mushrooms that start with “w”
Yeah they should just .. eh.. be really really inspired by the values of Difficulty Sliders Fixed 1.5x and call it a day. It is just values after all. It's been the most balanced so far for me personally, i use it on Expert.
HHH May 8 @ 12:06pm 
Originally posted by Putin:
I cant say, that Im glass cannon, but sponges annoying as ♥♥♥♥. Thx to alchemy and mushrooms that start with “w”

The only way to play master difficulty is with heavily enchanted gear. Poison by itself is not worth it and only becomes truly viable with "Weakness to Poison" stacking.

The other option is to use magic/elemental weakness stacks with some elemental damage. Enemies will go down in seconds even on master difficulty.

Master difficulty is a sick joke otherwise. The fights take way too long.
Last edited by HHH; May 8 @ 12:06pm
Putin May 8 @ 12:26pm 
Originally posted by HHH:
Originally posted by Putin:
I cant say, that Im glass cannon, but sponges annoying as ♥♥♥♥. Thx to alchemy and mushrooms that start with “w”

The only way to play master difficulty is with heavily enchanted gear. Poison by itself is not worth it and only becomes truly viable with "Weakness to Poison" stacking.

The other option is to use magic/elemental weakness stacks with some elemental damage. Enemies will go down in seconds even on master difficulty.

Master difficulty is a sick joke otherwise. The fights take way too long.
I dont want use custom spells :(
No guarantees of course, but I'd make a guess that yes, they will patch difficulty settings in some way. It is one of the most suggested changes they are getting. The current settings aren't even the same as the slider that the original game had, so there is no 'that's the way it was' argument.

They changed and added difficulty settings in Starfield after release, so it isn't unheard of for Bethesda to make changes there.

How long it might take is another story, Bethesda are known for being slow, very slow.
OG difficulty slider was soo nice to have, i have no clue why they decided to change the system for a worse one.
< >
Showing 1-11 of 11 comments
Per page: 1530 50