The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Oblivion mobile games
Blessings of Arkay upon you,


Anyone here play the Oblivion mobile games? Were they good? IIRC there was one for flip phones and one for the Nokia thing.

I tried searching for them on the Google play store but they aren't there. The most relevant result I got was Elder Scrolls Castles.
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Showing 1-13 of 13 comments
They where utter abominations not even worthy to be memed about.
Originally posted by Mightylink:
They where utter abominations not even worthy to be memed about.

Wow, didn't realise they were that bad.
They are, indeed, garbage shovelware. Critically acclaimed, genre-defining RPGs do not generally survive the hellscape that is mobile gaming.
RPGs are about depth, complexity and storytelling; mobile games are about wasting your time on commutes and tricking you into spending money on meaningless digital garbage.
Originally posted by Terran Ghost:
Originally posted by Mightylink:
They where utter abominations not even worthy to be memed about.

Wow, didn't realise they were that bad.
Look at the unofficial elder scrolls wiki and read up about them!
Originally posted by Blinky Dorf:
They are, indeed, garbage shovelware. Critically acclaimed, genre-defining RPGs do not generally survive the hellscape that is mobile gaming.
RPGs are about depth, complexity and storytelling; mobile games are about wasting your time on commutes and tricking you into spending money on meaningless digital garbage.

Shadowkeys was a quite a depth RPG(for a mobile game) to see it having a new light on it may be good.
Originally posted by Dixie Flatline:
Originally posted by Terran Ghost:

Wow, didn't realise they were that bad.
Look at the unofficial elder scrolls wiki and read up about them!

Sound advice. I looked them up and...holy crap, there's four of them!

https://en.uesp.net/wiki/TES_Travels

Edit: fixed link. The page also mentions a scrapped fifth game.
Last edited by Terran Ghost; May 7 @ 2:51pm
Originally posted by speaker2:
Shadowkeys was a quite a depth RPG(for a mobile game) to see it having a new light on it may be good.
I'm sure it was compelling compared to its stiff competition, Subway Surfers and Diablo Immortal
Originally posted by Blinky Dorf:
Originally posted by speaker2:
Shadowkeys was a quite a depth RPG(for a mobile game) to see it having a new light on it may be good.
I'm sure it was compelling compared to its stiff competition, Subway Surfers and Diablo Immortal

Shadowkeys was a good decade in advanced of those game, so yeah It was really hard competition.
I had to look up both ShadowKey and the system it was made for, N-Gage. It came out in 2004, before even Oblivion released.
Can we really consider this a "mobile game" in the sense that you can call Elder Scrolls: Blades? Or include it in the modern mobile game discourse at all? I assumed we were talking about stuff from at least the last 10 years, especially considering the extremely short lifespan of mobile games compared to the rest of the video game industry.
Unless by "mobile" you mean "you can hold it in your hand and play it" mobile, and not smartphone games.
Last edited by Blinky Dorf; May 7 @ 3:06pm
Originally posted by Blinky Dorf:
I had to look up both ShadowKey and the system it was made for, N-Gage. It came out in 2004, before even Oblivion released.
Can we really consider this a "mobile game" in the sense that you can call Elder Scrolls: Blades? Or include it in the modern mobile game discourse at all? I assumed we were talking about stuff from at least the last 10 years, especially considering the extremely short lifespan of mobile games compared to the rest of the video game industry.
Unless by "mobile" you mean "you can hold it in your hand and play it" mobile, and not smartphone games.

https://en.wikipedia.org/wiki/N-Gage

Well the N-Gage was¨¨ a mobile device combining features of a cellular phone and a handheld game system ¨¨ so YES and MAYBE?

At this point Shadowkeys exist, it is a good thing or a bad thing?
Originally posted by speaker2:
Well the N-Gage was¨¨ a mobile device combining features of a cellular phone and a handheld game system ¨¨ so YES and MAYBE?

At this point Shadowkeys exist, it is a good thing or a bad thing?

I think I'm just shell-shocked that not only does this game exist, but it would be brought up in a thread, 21 years later, as a defense of... mobile game RPG quality. The existence of Shadowkey isn't really indicative of anything here except its own existence. Does this obscure, early ancestor of the "mobile gaming" genre hold any clout in the world of smartphone games? Was OP even thinking about this esoteric product when they asked about the weird mobile release of Oblivion in 2006? I mean, it's just a Java-coded version of the main quest, presented as an isometric dungeon crawler with a handful of spells alongside wack-a-mole combat.
Originally posted by Blinky Dorf:
Originally posted by speaker2:
Well the N-Gage was¨¨ a mobile device combining features of a cellular phone and a handheld game system ¨¨ so YES and MAYBE?

At this point Shadowkeys exist, it is a good thing or a bad thing?

I think I'm just shell-shocked that not only does this game exist, but it would be brought up in a thread, 21 years later, as a defense of... mobile game RPG quality. The existence of Shadowkey isn't really indicative of anything here except its own existence. Does this obscure, early ancestor of the "mobile gaming" genre hold any clout in the world of smartphone games? Was OP even thinking about this esoteric product when they asked about the weird mobile release of Oblivion in 2006? I mean, it's just a Java-coded version of the main quest, presented as an isometric dungeon crawler with a handful of spells alongside wack-a-mole combat.

Cannot denied this thesis, Those ¨¨Game¨¨ are a product of their time and corner of the gaming lanscape.Let's laugh at them instead of crying about them.
I remember having a go at one of the, "Blades", was it. To simplified and too pay to win.
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