The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Armour Breaking Constantly
Anyone have trouble with armour breaking all the time ive maxed out heavy armour skill etc but it still breaks within minutes of starting a quest gets really annoying
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Showing 1-11 of 11 comments
markdb92 May 6 @ 10:54am 
You need to buy repair hammers and level up your repair armor skill. Or you can get 3 elemental shield enchants from sigils from the gates and put on clothing items.
Urm the Mad (Banned) May 6 @ 10:58am 
This fool didn't take armorer
i do have armourer lol and i do have repair hammers but its just seems to break so fast and so i wondered if it was intentional as the rate at which it breaks seems silly
Yes, it is indeed an issue at higher levels. I think the more damage enemies deal, the more damage armor takes. At 37 a lot of daedra enemies just two shot my armor even on adept difficulty lmao, despite having 100 in armor. But at least I got armorer to 100 repairing all that broken gear. Probably worth asking devs to take a look into this and tone down durability degradation.
Originally posted by AndyNozza:
i do have armourer lol and i do have repair hammers but its just seems to break so fast and so i wondered if it was intentional as the rate at which it breaks seems silly


Something to note for the later levels (like 10+). Enemies will have Armor destroying weapons. If you aren't going out of your way to look at the weapons when enemies drop them, that might be the issue.

I love this game, but there's definitely some flaws. Even though leveling has been fixed the later levels feel unnecessarily difficult (granted I am a higher difficulty level).

I literally broken the game... 100% Chameleon and (not an exaggeration in the slightest) absurdly stacked attributes ... 94,000 INT/Willpower/Endurance/Strength. Which gives me 700 million magicka, iirc.

And ONLY with those stats are you able to create and remotely have a chance to make the strongest spell. And even then, the spell still takes 2-3 hits of something that costs 5.5k in magicka to cost.

There's a lot of poorly balanced situation in this game. Btw, that spell is doing 100 Fire, Health, Frost, Shock, and Drain Damage. Even with one of the strongest spells (on its own), if not the strongest damage spell in the game, and it's one that requires you to break the game in order to use it in the first place, it's still not enough to actually 1 shot things.
It definitely seems to get worse as you level up. Some of my lower level gear I keep for the enchants will break REALLY fast.
DMW45 May 6 @ 11:14am 
Originally posted by Peachesforme:
Originally posted by AndyNozza:
i do have armourer lol and i do have repair hammers but its just seems to break so fast and so i wondered if it was intentional as the rate at which it breaks seems silly


Something to note for the later levels (like 10+). Enemies will have Armor destroying weapons. If you aren't going out of your way to look at the weapons when enemies drop them, that might be the issue.

I love this game, but there's definitely some flaws. Even though leveling has been fixed the later levels feel unnecessarily difficult (granted I am a higher difficulty level).

I literally broken the game... 100% Chameleon and (not an exaggeration in the slightest) absurdly stacked attributes ... 94,000 INT/Willpower/Endurance/Strength. Which gives me 700 million magicka, iirc.

And ONLY with those stats are you able to create and remotely have a chance to make the strongest spell. And even then, the spell still takes 2-3 hits of something that costs 5.5k in magicka to cost.

There's a lot of poorly balanced situation in this game. Btw, that spell is doing 100 Fire, Health, Frost, Shock, and Drain Damage. Even with one of the strongest spells (on its own), if not the strongest damage spell in the game, and it's one that requires you to break the game in order to use it in the first place, it's still not enough to actually 1 shot things.

I mean, I just use some poison (tends to be just 7 dmg/sec), a bow with 100% Weakness to Magicka for 5 sec, 100% Weakness to Poison for 5 sec, and Soul Trap. Things rarely survive for 5 seconds past the second hit at max scaling.

They'll run after me and just fall down mid run.

You could probably make a more powerful kill spell that's just 100 damage health and 100 weakness to magic for 5 sec as they stack exponentially.
Originally posted by DMW45:
Originally posted by Peachesforme:


Something to note for the later levels (like 10+). Enemies will have Armor destroying weapons. If you aren't going out of your way to look at the weapons when enemies drop them, that might be the issue.

I love this game, but there's definitely some flaws. Even though leveling has been fixed the later levels feel unnecessarily difficult (granted I am a higher difficulty level).

I literally broken the game... 100% Chameleon and (not an exaggeration in the slightest) absurdly stacked attributes ... 94,000 INT/Willpower/Endurance/Strength. Which gives me 700 million magicka, iirc.

And ONLY with those stats are you able to create and remotely have a chance to make the strongest spell. And even then, the spell still takes 2-3 hits of something that costs 5.5k in magicka to cost.

There's a lot of poorly balanced situation in this game. Btw, that spell is doing 100 Fire, Health, Frost, Shock, and Drain Damage. Even with one of the strongest spells (on its own), if not the strongest damage spell in the game, and it's one that requires you to break the game in order to use it in the first place, it's still not enough to actually 1 shot things.

I mean, I just use some poison (tends to be just 7 dmg/sec), a bow with 100% Weakness to Magicka for 5 sec, 100% Weakness to Poison for 5 sec, and Soul Trap. Things rarely survive for 5 seconds past the second hit at max scaling.

They'll run after me and just fall down mid run.

You could probably make a more powerful kill spell that's just 100 damage health and 100 weakness to magic for 5 sec as they stack exponentially.


I feel like you're missing the point of my set up. Because, I am abusing and breaking this game - I am abusing glitches to create such a situation.

You can easily NOT break the game and have a good time. My point was primarily showing that even maxing out what is given, without the Weakness applied, it's impossible to kill end-game creatures with the most powerful spell that couldn't even be cast, the spell I mentioned.

You can do a Drain Heatlh 100 for 1s, and Damage Health 100 for 1s and 'one-shot' anything in this game without issue. I'm abusing a glitch I call "A&B Spells".

THIS SECTION IS EXPLAINING THE GLITCH:
If you have two spells, that both do the same thing, for example 100% Weakness to Magicka for n-seconds (suggested 10 secs because it costs 18 magicka with touch). We'll call them Spells "A" and "B". They do the EXACT same thing (this is a unique interaction with this spell ability)..

You cast Spell A on a Creature, it is now 100% weak against Magicka. Now, you cast Spell B on them, BECAUSE they are 100% weak to magicka, they are now 200% weak against magicka. And then you continue to alternate from A and B and you end up doubling the effectiveness of your damage with each subsequent casting of A or B.

It's is NOT STACKING. What's going on is that when you ahve spells with the same effect, the spell is REPLACING the original 'buff/debuff'. So, if you accidentally cast one of the spells twice in a row, you will reset the weakness back to 0%. BUT, because they are SEPERATE SPELLS the 100% (or greater) is being recognized by the spell you are casting and effects it. Leading to a runaway effect.

You then could, theoretically, 1-shot ANYTHING in the game, with enough time given. Even with a spell that simply does 1 Damage. You are literally able to get a creature's Weakness to magicka in the 10's of thousands of times stronger.

FURTHER ENAHCNING THE GLITCH:

You do the same thing, with the Spell A&B glitch. Except damage, you then give them a Fortify spell of attributes you want to buff yourself. The spells you need to cast on the creature you're doing this spam to (usually a summon) are going to be a Fortify+Absorb of all the attributes you want to enhance. THEN you will need a SECOND spell that just does the absorb of the attributes you want to raise.

It looks like this: A&B Spam > Fort+Absorb Attributes you want to enhance on yourself, but targeting the summon >Absorb those same attributes from the summon.

With a 120s Summon I was able to get my stats up to 94,000 points... yes... 94,000 Intelligence, Willpower, and Endurance. Which made my 3 major bars (health/magicka/fatigue) in the Hundreds of Millions.

THIS IS IN ADDITION TO MY 100% Chameleon.

SUMMARY:

The game isn't challenging and you can break it in many ways. My point is, even with broken stats, broken spells, and broken whatnot... the end game of this game has weird balancing to the point of making it a bit more difficult than other games' end-game. Especially when comparing to Skyrim, which gets absurdly easy by the end game.
Yian Yan May 6 @ 11:45am 
Originally posted by AndyNozza:
Anyone have trouble with armour breaking all the time ive maxed out heavy armour skill etc but it still breaks within minutes of starting a quest gets really annoying

Are you running the Lord Birthsign by any chance? Your armor takes damage based on how much damage is mitigated by your armor. So the more armor rating you have the faster your armor degrades. The Lord's 15% inherent shield can possibly double, triple, or even quadruple what armor rating you would normally have in the early game and any (shield) enchants or spells you stack on later can also make your armor get shredded in one or two hits.
100% reflect damage will prevent your armor from ever being damaged but will also prevent you from getting heavy armor xp.
NOTE: this will not prevent damage from arrows or enchantments so those can still damage your gear.

If you want to go for a less cheesy method then clothing enchanted with 3 "element shield" Sigil Stones (level 17+ version) will get you as much defense as Daedric (or more if you also use a shield (the equipment variety).
Last edited by drakeloreroar; May 6 @ 11:49am
Jackal (Banned) May 6 @ 12:03pm 
its another "realism" type thing bad game devs do, takes you out of the immersion and gameplay to make you pull up a ui menu to press a thing, and its all contrived and manufactured. its the antithesis of immersion like the hunger and cold mods, ultimately its just you opening a menu and clicking some item, only in this game repair too fast and it crashes your game so REALLY kills the immersion
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