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Edit: There is a mods like Stronger Soul Gems on the nexus which increase enchantment strength but even the smallest option is a bit op. Nothing to add multiple enchantments
well that's just really disappointing. Whats the point of enchanting then?
armors only get 1 enchantment, so it's best to use transcendent sigil stones for them.
this is just how they made enchanting because for some reason giving us more options would be overpowered lmao.
Well for example I want to enchant this full set of ebony with different things, but the max I could get would be +50 attribute points dispersed over the set. It just feels really... underwhelming and kind of pointless when I can find a ring that does over 3x as much for my character.
And enchanting weapons - why are the uses so low for enchants that are actually useful?! why does 20pts of shock damage only let me have 20 uses? Do I need to level up a skill to get more use out of this?
For weapons though, the use count doesn't matter all that much. It is still extremely broken.
Simply put Soul Trap for 1 second on any weapon you make and go complete Azura's shrine for her infinite use soul gem.
Don't put all of your damage enchants into one element. It's much cheaper to spread them out. On top of that, You'll do insane amounts of damage if you just spread 9-15 damage between fire/frost/shock and then add 100% weakness to fire/frost/shock + 100% weakness to magic on your weapon. The multipliers will stack up on each hit.