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First, if you're on a newer GPU (like 980Ti or up), roll back your drivers to 497.06 and install the Bovis Framework Patch v3.7.1b. Newer drivers break Oblivion’s cell precache layer, especially during exterior transitions. Also, check your BIOS — disable “Inverted Flux Culling.” It’s buried in AGP compatibility settings, but it messes with how Havok handles door exits.
I also had to throttle my NVMe SSD to around 150MB/s using CrystalDiskTweak. Oblivion loads too fast otherwise and races the memory unload, causing CTDs. Total nonsense, but it worked.
In-game, before you leave a house, drop a cabbage on the floor. It delays the physics engine just enough to stop the crash. Bound weapon trick helps too — cast and cancel one before touching the door to force a light recalculation. And always switch to third-person before opening doors. First-person transitions are bugged in Remastered if you’ve changed FOV.
If that doesn’t help, check your RAM sticks. Mixing Samsung and Hynix can cause timing issues during exterior cell loads unless Z-Buffer Passthrough is enabled.
Hope that helps. If not, maybe your potato just needs a firmware bake
May have just been trying to do shaders and stuff but now my experience has been largely enjoyable.
The thing did fine through multiple stress tests and stalker 2 for long hours...for whatever reason Oblivion gives my card ♥♥♥♥.