The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Bugthesda disabling REQUIRED console commands now...
So as many know, any bethesda game, but especially oblivion has quests that will just break without you being able to do a thing. in the past you could just use SetStage if all else failed to force yourself past the failure. NOT ANYMORE! in their absolute brilliant stupidity, SetStage has been disabled meaning that you get caught by a bugged quest, your just screwed if the other workarounds decide they dont want to work...
Originally posted by Angela:
A quick search told me how to fix it.


"Here's how to re-enable the setstage command:

Open the ini file: Locate the OblivionRemastered\\Content\\Dev\\ObvData directory.

Add a new line: Add the line Altar.Cheat.AllowSetStage=1 to the bottom of the [Altar] section.
Enable the command in-game: Open the console (~) and type Altar.Cheat.AllowSetStage true.
Now you can use the setstage command: For example, setstage MS08 90 to advance quest MS08 to stage 90."
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The author of this thread has indicated that this post answers the original topic.
Angela May 4 @ 12:53am 
A quick search told me how to fix it.


"Here's how to re-enable the setstage command:

Open the ini file: Locate the OblivionRemastered\\Content\\Dev\\ObvData directory.

Add a new line: Add the line Altar.Cheat.AllowSetStage=1 to the bottom of the [Altar] section.
Enable the command in-game: Open the console (~) and type Altar.Cheat.AllowSetStage true.
Now you can use the setstage command: For example, setstage MS08 90 to advance quest MS08 to stage 90."
So far i found 4 game breaking bugs. 1 in base game, that quest in Bravil involving an axe and an orc manage to bypass the bugs by just killing everyone ending the quest prematurely.

3 in shivering isle and manage to find solution without using set stage.

If I really have to i guess i will install that enable achievement mod.
Originally posted by Angela:
A quick search told me how to fix it.


"Here's how to re-enable the setstage command:

Open the ini file: Locate the OblivionRemastered\\Content\\Dev\\ObvData directory.

Add a new line: Add the line Altar.Cheat.AllowSetStage=1 to the bottom of the [Altar] section.
Enable the command in-game: Open the console (~) and type Altar.Cheat.AllowSetStage true.
Now you can use the setstage command: For example, setstage MS08 90 to advance quest MS08 to stage 90."

figured that out after I posted this. still obnoxious that its default disabled.




Originally posted by Empukris:
So far i found 4 game breaking bugs. 1 in base game, that quest in Bravil involving an axe and an orc manage to bypass the bugs by just killing everyone ending the quest prematurely.

3 in shivering isle and manage to find solution without using set stage.

If I really have to i guess i will install that enable achievement mod.
you must either be lucky or you havent done one of the numerous quests where the triggers are easily broken by just normally playing. and those quests usually cant be completed by "killing everyone." you know them when you look at the wiki and there are 5+ workarounds that are all maybe will fix. and usually you only discover you broke the trigger after its too late to reload before the break. they are usually the heavy scripting quests where order and timing matters, but they arent properly done to handle bad order and timing.

and these were things that broke all the way back in 06 and didnt get fixed.
Not exactly normally playing. That stupid quest forced me to get infamy points and I have to re do the whole knight of the nine pilgrimage again. That quest is heavily scripted.

As for the other 3 at shivering isle.
- 1 is happened during the first quest in shiv isle a better trap is what it is called i think. A common bug where one of the trio adventure just stuck in place going back and forth causing endless loop and the quest refuse to advance. Since you cant kill or attack them there is not much i can do. Not sure how many time I reload until suddenly it is gone by itself at least i reload more than 10 times doing different things each times such as attacking that essential npc or cast summon etc.
- second one is when i need to find duchess of dementia, her attendant told me she is busy lately and if I wait she will eventually appear. She is behind an unpickable door. Except she never did and I waited two full weeks with 1 hr increment, 3 hr increment nothing. She never comes out. Reset the tile also same. Reload or restarting the quest is the same. One of a very old gamefaqs board said I should try restart the game completely reload the tiles and voila she just appear.
- third there is a bell that you need to ring to break that crystal wall when knight of order invade, should be straight forward except in my case it does nothing. But for this one reloading the whole quest solve it but i need to redo the whole dungeon.
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