The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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More FPS with framegen
I don´t know if that was already reported, learned that from a youtube video and it is working for me.

1) Limit FPS to 30.
2) Enable FSR Frame Generation

Got maybe 30 - 35 FPS out of my old ARC A770 while out of towns without but now am almost constantly at 60+ FPS.

You may get some additional input lag. Personally I don´t find it too bad.
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Showing 1-13 of 13 comments
No it's constantly at 30 fps and you are getting 30 fake frames added. Which make things look smoother maybe but means the game responds to your input exactly the same as if you had frame gen off and where playing at 30fps.
Last edited by ebolaconundrum; May 3 @ 9:15am
This is a good way to mitigate high temperatures as well. I'm can run the game native with full RT features (SSR Off) 60-80fps (outside) but because of GPU temps (bad cooler, for now) i'm using frame gen to hit a cap of 90. CPU & GPU both run cool and it's smooth.
CymTyr May 3 @ 9:20am 
Went from ~100 frames with FSR frame gen on, on a 6800 XT to around ~144 frames by going from 25.4.1 to 25.3.1. I realize there's a lot of "fake frames" but this isn't a competitive shooter, and after using it for a couple of hours, it's not so bad.

I decided I'd rather enjoy Oblivion than worry about the fake frames I don't like using. And I got my key through GMG, so no refunds even if I was still unhappy with performance.

You don't exactly need instant response time when you're melee and crushing crap with your daedric mace.
Last edited by CymTyr; May 3 @ 9:21am
Sykes May 3 @ 9:27am 
Frame gen is a bit of a luxury product, its really good if you are just short of your screens updating frequency (eg. 110-120 to 150-160 if your screen is 144). Or maybe achieve stable 60 if youre in the 55-65 range and get 75-85 instead.

However if youre below 60, in the 30s or 40s then frame gen is just gonna make things worse as the game actually runs the same but you get added latency and choppy frames. Really not something you wanna use to achieve high frames, rather to smooth out your already decent/good fps to match whatever your screen is good for.
CymTyr May 3 @ 9:32am 
I dip down to 30 fps in the overworld sometimes, but it's not frequent. This prevents me from getting headaches. For me, it's a necessity, not a luxury.

UE5 is horrible.
Trvor May 3 @ 9:35am 
here's a fix to get more fps and visually improve the game

https://www.nexusmods.com/oblivionremastered/mods/1825?tab=description
There was an nvidia driver that made us use 30fps limit in game with framegen On for 60fps. Menus stayed at 30 as framegen is supposed to be off in menus. So latency was horrid there. But in game was 60fps. Without doing that it stuttered like mad in certain areas. Also note that this was when we forced Vsync in nvapp only.

This game framgen is NOT disabled in menus so latency is fine there. So if gameplay feels fine the menus will be fine as well. I just tried 4k Ultra settings and dlss Quality and Framegen. Setting 30 is 30 so i set it to 60. Some games 30 would be 60. Tried FSR Quality+Framegen and initially it felt horrible. But then it started feeling pretty good. settings of 30 was 60fps. So the game seems to handle framegen quite well compared to some other games. And latency after fsr recovered was very good.

Now having said that if you can't maintain 60fps Total Latency or PC Latency increased to over 130ms. Now 90ms is about as high as you want to play at and 130ms is unplayable. I had to use 4k Ultra settings and FSR at Native to get under 60fps. But i can lower GI to High and Shadows to High and maintain that 60fps and latency will be under 70ms. Bottom right of pic below showing pc latency of 132ms making it unplayable at 52fps.

https://steamcommunity.com/sharedfiles/filedetails/?id=3475288271

Note that even 59fps was pretty bad with PC Latency of 126ms. I needed to hit 60fps+have some gpu % left over to lower the PC Latency to 70ms. It will still creep up to 120ms running around or on horse. But it lowers quickly once stopped.

The performance in this game at 4k is way better than i can achieve in CP2077 at 4k max settings+RT Pathing.
Last edited by catch22atplay; May 3 @ 1:01pm
Originally posted by catch22atplay:
There was an nvidia driver that made us use 30fps limit in game with framegen On for 60fps. Menus stayed at 30 as framegen is supposed to be off in menus. So latency was horrid there. But in game was 60fps. Without doing that it stuttered like mad in certain areas. Also note that this was when we forced Vsync in nvapp only.

This game framgen is NOT disabled in menus so latency is fine there. So if gameplay feels fine the menus will be fine as well. I just tried 4k Ultra settings and dlss Quality and Framegen. Setting 30 is 30 so i set it to 60. Some games 30 would be 60. Tried FSR Quality+Framegen and initially it felt horrible. But then it started feeling pretty good. settings of 30 was 60fps. So the game seems to handle framegen quite well compared to some other games. And latency after fsr recovered was very good.

Now having said that if you can't maintain 60fps Total Latency or PC Latency increased to over 130ms. Now 90ms is about as high as you want to play at and 130ms is unplayable. I had to use 4k Ultra settings and FSR at Native to get under 60fps. But i can lower GI to High and Shadows to High and maintain that 60fps and latency will be under 70ms. Bottom right of pic below showing pc latency of 132ms making it unplayable at 52fps.

https://steamcommunity.com/sharedfiles/filedetails/?id=3475288271
How is the latency that high, mine stay at ~47-51ms (just tested this out) with FG (heavy areas). My system is 12900K (OC, parking disabled), Z690, 4080 Super, 2x4tb 990 Pro, AW3821DW, 1KW, W11Pro. I can do 60-80fps native with full RT (SSR Off) and close to max settings (a few settings adjusted to recommended via optimized settings guides)
Last edited by Wille84FIN; May 3 @ 1:03pm
Again PC Latency was only bad at below 60fps. And you didn't say what resolution you're at. And which latency are you talking about. I was referring to PC Latency. Were you talking about RLAT or Relative Latency using nvapp overlay? Or are you talking about gpu latency? Or some other program? Below is 4k DLSS DLAA HW RT Ultra but shadows and GI turned down to High to maintain over 60fps. Using the nvapp overlay not shown RLAT is 48ms and PC Lat is 64ms. The last matching Frameview bottom right as it should. Note framecap set to 60. And you said 60-80fps well latency will dcrease as fps increases so say a framerate ie 60fps and RLat=48ms and PC Lat=64ms. I can do 80fps and it's 43ms using a frameview benchmark of 15 seconds. Note that's PC Latency and 2k setting all Ultra DLSS DLAA.

https://steamcommunity.com/sharedfiles/filedetails/?id=3475316486
Last edited by catch22atplay; May 3 @ 1:39pm
Originally posted by catch22atplay:
Again PC Latency was only bad at below 60fps. And you didn't say what resolution you're at. And which latency are you talking about. I was referring to PC Latency. Were you talking about RLAT or Relative Latency using nvapp overlay? Or are you talking about gpu latency? Or some other program? Below is 4k DLSS DLAA HW RT Ultra but shadows and GI turned down to High to maintain over 60fps. Using the nvapp overlay not shown RLAT is 48ms and PC Lat is 64ms. The last matching Frameview bottom right as it should.

https://steamcommunity.com/sharedfiles/filedetails/?id=3475316486
I was talking about PCL. My average RLAT is 16-18ms. I'm at 3840x1600 with DLSS set to Quality. So it's something something.. below that. Settings Ultra, except shadows High, Post process medium (i don't like the effects). RT Ultra. SSR Off, as it should. Cap set to 90.
Last edited by Wille84FIN; May 3 @ 1:38pm
The title of this thread is pretty funny, it's a bit like saying things get Wetter if you put water on them.

Or maybe that old pop tart add, you know "pop them in the toaster and they pop out hot"! Hardly astounding news.
Last edited by ebolaconundrum; May 3 @ 1:33pm
Ya until they fix their drivers to correctly show RLat it makes it confusing. They did say they have and are still changing it to more correctly show it. TBH they just made it worse and they should have left it alone. Old drivers show Rlat just fine. So ya good you meant PC Latency. This is the one we feel ie mouse feels like crap etc. I can't do 3840x1600. Well i could do a custom res but doing 2560x1440 all Ultra settings HW RT Ultra DLSS Quality PC Latency and framecap of 80fps is 43ms here. Rlat 16ms which we can ignore. And moving around PC Lat is 38-51ms and 30 second benchmark shows 48ms. And that's me running to next town and panning left and right.
Last edited by catch22atplay; May 3 @ 1:59pm
Originally posted by catch22atplay:
Ya until they fix their drivers to correctly show RLat it makes it confusing. They did say they have and are still changing it to more correctly show it. TBH they just made it worse and they should have left it alone. Old drivers show Rlat just fine. So ya good you meant PC Latency. This is the one we feel ie mouse feels like crap etc. I can't do 3840x1600. Well i could do a custom res but doing 2560x1440 all Ultra settings HW RT Ultra DLSS Quality Latency is 43ms here. Rlat 16ms which we can ignore. And moving around PC Lat is 38-51ms and 30 second benchmark shows 48ms.
Ok, now it makes sense. Thanks.
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