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this is normal, the spells you start with are based on your skills, the only promised spell you start with is the baby heal spell. They just seem to give you the skill based spells straight out of the cell instead of making you wait for a few mins.
This is honestly the best change I've heard of, I used to mod the game for exactly this, mostly because it was too easy to max out spell skills on accident within a few hours of starting the game.
The version kind of feels like the best modded overhaul ever made with how many of the old "included in every overhaul modpack" QoL mods they just decided to put into the base game. (thank god for unmodded hotkeyable torches)
So to level destruction fast, you could raise conjuration to 25, conjure Scamps and hit them... ;)