Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://en.uesp.net/wiki/Oblivion:Thieves_Guild
So go talk to a thieves guild handler.
Imperial city waterfront, wait until 12 AM (unless guards are pursuing you) and walk between the hovels until you find a clearing, a man with a torch will be standing there, he is wearing leather armor, he will give you a quest to finish to join the thieves guild. This game is rough about crime (they fixed it in Skyrim / later games). You either end up doing jail time or hoping you have enough gold to pay off a 10k murdering fest. Honest advice: Save scumming for certain things is perfectly acceptable due to the fact any guard/NPC sees you and the guard will chase you from Bruma to Anvil.